☆16Dec 31, 2025Updated 2 months ago
Alternatives and similar repositories for gpu-accelerated-particles
Users that are interested in gpu-accelerated-particles are comparing it to the libraries listed below
Sorting:
- Easy GPGPU in the browser, powered by WebGL 2.0.☆29Jan 4, 2023Updated 3 years ago
- A simple OpenGL 3.2 example using MSVS 2010 and freeglut☆12Feb 4, 2013Updated 13 years ago
- Stores event listeners and event handles on a DOM object☆13Mar 21, 2016Updated 9 years ago
- Syntax highlighting for Ogre Scripts in Atom/ VSCode☆13Dec 10, 2025Updated 2 months ago
- Scriptable game engine, using Ogre3D, ODE, and DirectShow.☆10Oct 19, 2020Updated 5 years ago
- Node tool for building native apps on OSX☆11Feb 18, 2015Updated 11 years ago
- ☆11Sep 29, 2022Updated 3 years ago
- ☆12Jul 6, 2022Updated 3 years ago
- 國際STEAM Maker Forum(STEAM) 創客論壇☆17Aug 5, 2016Updated 9 years ago
- This repository contains FPGA code for various projects like Lighthouse Tracking as well as some IP cores. The repository is board-indepe…☆14Sep 8, 2021Updated 4 years ago
- A GPU accelerated Mandelbrot viewer made using the new WebGPU API.☆10Oct 26, 2023Updated 2 years ago
- Proof of concept showing a single class being used to render instancing and batching geometry in a single draw call.☆14Jun 3, 2024Updated last year
- Highly scalable renderer backend☆10Mar 4, 2019Updated 6 years ago
- Files for my little GLFW-tutorial series☆11Feb 24, 2017Updated 9 years ago
- d3 plugin for web interfaces☆13Jul 2, 2020Updated 5 years ago
- OV7670 with Arduino☆13May 2, 2015Updated 10 years ago
- A site for recollecting collections and their multifarious methods.☆18Jul 18, 2021Updated 4 years ago
- Overview of ECMAScript 6 features☆10Aug 17, 2015Updated 10 years ago
- The fastest JS implementation of the Damerau-Levenshtein edit distance☆15Dec 9, 2016Updated 9 years ago
- ☆12Dec 28, 2022Updated 3 years ago
- Software I2C library for Arduino (Not architecture specific) from Seeed Studio☆11Jan 25, 2019Updated 7 years ago
- An example of creating an OpenGL 3.2 core profile context using Qt 4.8 crossplatform☆14Oct 5, 2015Updated 10 years ago
- WasmNoise, Fast Noise Generation For The Web☆12Jan 1, 2020Updated 6 years ago
- Implementation of Peter Shirley's Ray Tracing The Next Week book.☆14Oct 29, 2019Updated 6 years ago
- An Entity Component framework for modular game development.☆14Aug 17, 2014Updated 11 years ago
- a wrapper DeepBeliefSDK (https://github.com/jetpacapp/DeepBeliefSDK) for openFrameworks☆12May 15, 2016Updated 9 years ago
- three.js addon to create special or extended geometries. The addon generates indexed or non indexed BufferGeometries.☆59Oct 16, 2021Updated 4 years ago
- typings for gulp☆10Jul 21, 2017Updated 8 years ago
- Pixi wrapped in a Canvas2D API☆11Feb 9, 2017Updated 9 years ago
- ☆13Jan 5, 2023Updated 3 years ago
- A recreation of the classic 2.5D fps Wolfenstein3D using the Cocos2d-x game engine.☆14Apr 3, 2017Updated 8 years ago
- Graphics Framework (engine) with modular architecture☆14Nov 19, 2018Updated 7 years ago
- A web port of XAtlas: Mesh parameterization / UV unwrapping library☆27Jun 24, 2025Updated 8 months ago
- NOT Simple OpenCL Physically-based Renderer (Path Tracing)☆17Apr 3, 2017Updated 8 years ago
- China GeoJSON data☆19May 11, 2014Updated 11 years ago
- archive for resource doc☆20Feb 5, 2023Updated 3 years ago
- .NET implementation of the FalconUDP protocol for sending small messages frequently.☆14Feb 3, 2025Updated last year
- ☆15Sep 25, 2023Updated 2 years ago
- A simple Topology Optimization (based on the 99-line Matlab code by Ole Sigmund)☆18Aug 3, 2012Updated 13 years ago