asiekierka / reconstruction-of-zzt
The Reconstruction of ZZT
☆352Updated last month
Alternatives and similar repositories for reconstruction-of-zzt:
Users that are interested in reconstruction-of-zzt are comparing it to the libraries listed below
- ZZT/Super ZZT emulator for Windows/Linux/HTML5☆59Updated 2 months ago
- Pinball Fantasies (MS-DOS Port)☆161Updated 4 years ago
- Hackipedia DOSLIB, a general collection of useful libraries for writing MS-DOS software☆214Updated this week
- old-school Macintosh Emulator☆267Updated 6 years ago
- An open-source re-implementation of "Commander Keen in Goodbye Galaxy"☆298Updated last month
- The Reconstruction of Super ZZT☆39Updated last month
- A simple Z-Machine implementation in a single C file. Now with online multiplayer! :)☆123Updated last year
- Original Raptor Call Of The Shadows version 1.2 DOS source code☆298Updated 9 months ago
- Archive of all Quake 1 bots.☆192Updated 3 weeks ago
- VGA and BIOS rom font extraction☆548Updated 6 years ago
- KevEdit ZZT editor☆56Updated last year
- Template project for developing DOS games/apps with DJGPP, including source-level remote debugging with GDB and DOSBox.☆224Updated 2 years ago
- Macintosh and Commodore 64 raw disk images from the archives of the original author of ChipWits, Doug Sharp.☆151Updated 3 weeks ago
- Descent (1995) by Parallax Software Corp.☆390Updated 6 years ago
- A single .exe binary which runs DOOM on DOS 6, Windows 95 and Windows 10 (and probably everything in between).☆277Updated last year
- SDL2 port of Abuse by Crack dot Com☆135Updated 8 years ago
- Official MegaZeux git repository☆128Updated 2 weeks ago
- #FreeGEOS source codes. The offical home of the PC/GEOS operating system technology. For personal computing fans. For all developers and …☆771Updated this week
- A Scumm Compiler☆131Updated last year
- Source code of GEOS 2.0 for the Commodore 64 and 128☆426Updated 9 months ago
- This is an experiment in bootstrapping some sort of programming language/environment from a clean MS-DOS install.☆118Updated 4 years ago
- Documentation related to the implementation of Maxis' game, SimCity 2000.☆262Updated last week
- Catacomb 3D source code☆191Updated 10 years ago
- Historical source code for Infocom's Z-machine interpreters☆355Updated last year
- A reconstruction of the source code of Cosmo's Cosmic Adventure.☆114Updated 2 months ago
- A complete disassembly of The Legend of Zelda☆226Updated 3 years ago
- Reversed engineered game Starflight (1986)☆131Updated last year
- Crazee Rider - BBC Micro☆267Updated 4 years ago
- ☆123Updated last month
- Turbo Rascal Syntax Error full repo☆246Updated this week