arjangroen / RLC
A collection of Reinforcement Learning Chess Algorithms
☆28Updated last year
Related projects ⓘ
Alternatives and complementary repositories for RLC
- Research project: create a chess engine using Deep Reinforcement Learning☆94Updated 4 months ago
- The absolute most basic example of AlphaZero and Monte Carlo Tree Search I could come up with☆186Updated last year
- ☆348Updated last year
- An environment of the board game Go using OpenAI's Gym API☆167Updated 2 years ago
- A structured implementation of MuZero☆206Updated 2 years ago
- PyTorch implementation of AlphaZero Chess from scratch☆122Updated 3 months ago
- This program evolves an AI using the NEAT algorithm to play Super Mario Bros.☆101Updated 2 years ago
- Pytorch Implementation of MuZero☆343Updated last year
- A simple chess environment for openai/gym☆151Updated 8 months ago
- Solving OpenAI Gym problems.☆182Updated 3 years ago
- Reinforcement learning tutorials☆364Updated last year
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)☆232Updated 4 months ago
- Mirror of Stable-Baselines: a fork of OpenAI Baselines, implementations of reinforcement learning algorithms☆286Updated last year
- A grid-world game engine for game AI research☆233Updated 7 months ago
- Retro games for Reinforcement Learning☆177Updated 3 weeks ago
- An OpenAI Gym interface to Super Mario Bros. & Super Mario Bros. 2 (Lost Levels) on The NES☆686Updated last year
- A library for ready-made reinforcement learning agents and reusable components for neat prototyping☆299Updated 9 months ago
- A clean implementation of MuZero and AlphaZero following the AlphaZero General framework. Train and Pit both algorithms against each othe…☆156Updated 3 years ago
- Interactive tutorial to build a learning Mario, for first-time RL learners☆205Updated last year
- ☆179Updated 2 years ago
- Contrib package for Stable-Baselines3 - Experimental reinforcement learning (RL) code☆494Updated last week
- ☆413Updated 2 years ago
- AI research environment for the Atari 2600 games 🤖.☆255Updated 2 years ago
- A PyTorch library for building deep reinforcement learning agents.☆646Updated 7 months ago
- Code from the Deep Reinforcement Learning in Action book from Manning, Inc☆746Updated 6 months ago
- Colab notebooks part of the documentation of Stable Baselines reinforcement learning library☆207Updated last year
- Deep Reinforcement Learning Algorithms implemented with Tensorflow 2.3☆96Updated 2 years ago
- Reinforcement Learning Algorithms Based on PyTorch☆448Updated 3 years ago
- A basic 2D maze environment where an agent start from the top left corner and try to find its way to the bottom left corner.☆353Updated last year
- A packaged and slightly-modified version of https://github.com/bbitmaster/ale_python_interface☆373Updated last year