Evaluation of Acoustics using Ray-tracing
☆84Mar 20, 2024Updated 2 years ago
Alternatives and similar repositories for ear
Users that are interested in ear are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Numerical Simulation of Sound Propagation☆41Nov 14, 2023Updated 2 years ago
- This project is not under active development. Hybrid waveguide and raytracer for room acoustics on the GPU☆192Aug 10, 2017Updated 9 years ago
- Arduino based ROM reader.☆13Jan 1, 2021Updated 5 years ago
- An Open Source software for 3D sound propagation modelling☆302Jan 18, 2026Updated 8 months ago
- 3D sound propagation simulator using adaptive rectangular decomposition method.☆36May 15, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Permutation invariant training in PyTorch☆13Oct 2, 2020Updated 6 years ago
- A Parallel FDTD solver for room acoustics☆56Jan 24, 2018Updated 8 years ago
- Informative error messages for common beginner misunderstandings with Haskell☆15Aug 29, 2019Updated 7 years ago
- Noise-Aware Speech Separation with Contrastive Learning☆21Apr 25, 2024Updated 2 years ago
- Type inference for ML-like languages. A port to F# of "Algorithm W Step by Step" by Martin Grabmüller.☆11Sep 17, 2014Updated 12 years ago
- An esoteric language based on overlapping tree-like structures☆10Oct 16, 2021Updated 4 years ago
- ☆12Aug 14, 2020Updated 6 years ago
- REV Unity Tachometer Demo☆12Nov 21, 2020Updated 5 years ago
- a main development branch has been moved to ->☆22Feb 5, 2020Updated 6 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- phone inventory library☆19May 15, 2023Updated 3 years ago
- [MOVED] OSC implementation for the Arduino Platform☆22Apr 27, 2013Updated 13 years ago
- ☆19May 15, 2015Updated 11 years ago
- Library for room acoustic analyse (linked with Blender)☆12Dec 6, 2018Updated 7 years ago
- GPU-accelerated rectangular decomposition for sound propagation modeling☆15Apr 23, 2020Updated 6 years ago
- machine fusion☆16Oct 13, 2018Updated 8 years ago
- Edit is a monad for rewriting things.☆23Sep 9, 2020Updated 6 years ago
- My attempt at writing a R⁵RS-compliant Scheme with Megaparsec☆14Jun 29, 2026Updated 3 months ago
- A Track-Wise Ensemble Event Independent Network for 3D Polyphonic Sound Event Localization and Detection☆24Nov 14, 2024Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A Programming language of directories. Just for fun.☆15Feb 2, 2023Updated 3 years ago
- A MATLAB implementation of CHiME4 baseline Beamformit☆27May 7, 2019Updated 7 years ago
- Geometry in Coq for French high school [maintainer=@thery]☆21Jul 13, 2024Updated 2 years ago
- The evaluation framework and the calibration method extension for additional cameras. The method uses blender and opencv. See the readme.…☆19Jun 9, 2017Updated 9 years ago
- Interpreter for functional pure type systems.☆21Jun 30, 2017Updated 9 years ago
- A plugin for Unreal Engine 4 allowing it to communicate with other applications over the Open Sound Control protocol.☆28Sep 28, 2014Updated 12 years ago
- A Repository of Room Responses and 360 Videos of a Variable Acoustics Lab☆45Mar 14, 2023Updated 3 years ago
- An opinionated text + pdf editor with some neat features and a minimal design.☆16Updated this week
- ☆11Jul 26, 2017Updated 9 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Visual interface for exploring Freesound content and creating music in a 2-dimensional space☆22May 13, 2026Updated 5 months ago
- A toy functional language created through the abuse of C☆20Sep 26, 2010Updated 16 years ago
- Boundary Element Method for Acoustics☆19Jul 4, 2020Updated 6 years ago
- Whisp - Environmental Sound Classifier☆13Aug 14, 2023Updated 3 years ago
- Impulse response generation based on state-of-the-art geometric sound propagation engine.☆177Jan 17, 2023Updated 3 years ago
- Documents of a misadventure.☆18Jan 5, 2022Updated 4 years ago
- Code for my conference talk at ADC21: "Creative Coding in Rust: Building a Generative Music App with Nannou"☆20Mar 11, 2022Updated 4 years ago