alextsui05 / VimAddin
Fork of the vi modes core addin in MonoDevelop.
☆28Updated 9 years ago
Alternatives and similar repositories for VimAddin:
Users that are interested in VimAddin are comparing it to the libraries listed below
- Use grunt-init to quickly scaffold a C# solution☆39Updated 8 years ago
- [ARCHIVED] Yeoman F# generator☆62Updated 2 years ago
- Minimal conforming JSON parser for F#☆12Updated 7 years ago
- [Obsolete] Vim emulation layer for Xamarin Studio / Visual Studio for Mac☆159Updated 3 years ago
- A command line client for the Mono soft debugger.☆117Updated 3 years ago
- F# development tools for SublimeText 3☆32Updated 8 years ago
- F# Build Tools for Unity☆14Updated 10 years ago
- FSharp OpenCL Compiler☆102Updated 6 years ago
- [ARCHIVED] An F# type provider for DBpedia☆13Updated 8 years ago
- Vim runtime files for F# (fsharp)☆44Updated 10 years ago
- Templates for F# projects, by the F# community, for use in Visual Studio, Xamarin Studio and other editors☆104Updated 8 years ago
- (No longer Used) F# Editing Support In MonoDevelop and Xamarin Studio☆27Updated 6 years ago
- Deprecated: Please use Forge: https://github.com/fsharp-editing/Forge☆21Updated 6 years ago
- The Unity3D Space Shooter game rewritten in F#☆13Updated 9 years ago
- F# and the Dotnet CLI working together☆57Updated 8 years ago
- Fable bindings for graphic tools: D3, DC, Three, Pixi☆22Updated 7 years ago
- F# MVC framework for WPF.☆80Updated 6 years ago
- F# bindings for vim☆144Updated 4 years ago
- A visual object tree inspector for the F# Interactive☆83Updated last year
- A quotations evaluator/compiler for F# based on LINQ expression tree compilation☆68Updated 4 years ago
- Enhancement's to Vim's C-Sharp Functionality☆117Updated 4 years ago
- VS Code plugin for Paket☆39Updated 4 years ago
- HTTP wrapper around NRefactory allowing C# editor plugins to be written in any language.☆380Updated 2 years ago
- Calculator written using Elmish.XamarinForms (full Elmish, no XAML)☆70Updated 6 years ago
- From the article "Low risk ways to use F# at work" (http://fsharpforfunandprofit.com/posts/low-risk-ways-to-use-fsharp-at-work/)☆53Updated 10 years ago
- Unity 3d game engine tutorial (in F#)☆102Updated 9 years ago
- (*Aug 2013 - †Aug 2016) Source code & hosting for http://tomasp.net☆23Updated 4 years ago
- A lightweight framework for reactive programming☆17Updated 8 years ago
- F# DeepDives☆64Updated 10 years ago
- Manage your Paket (http://fsprojects.github.io/Paket/) dependencies from Visual Studio!☆146Updated 5 years ago