alemart / speedy-visionLinks
GPU-accelerated Computer Vision library for JavaScript.
☆187Updated 6 months ago
Alternatives and similar repositories for speedy-vision
Users that are interested in speedy-vision are comparing it to the libraries listed below
Sorting:
- GPU-accelerated Augmented Reality framework for the web. WebAR for all devices, based on computer vision.☆115Updated last month
- Samples for ORB-SLAM2 in Web☆49Updated 7 years ago
- Playing around with Augmented Reality on the Web using OpenCV and WebAssembly.☆63Updated 2 years ago
- GammaCV is a WebGL accelerated Computer Vision library for browser☆191Updated 2 weeks ago
- A Three.JS WebXR UI. Enabling easy UI creation for immersive-vr sessions.☆139Updated 3 years ago
- WebXR AR occlusion, lighting, interaction and physics with three.js☆133Updated 2 years ago
- Rotation and Translation controls for Threejs objects☆76Updated 2 years ago
- Our SDK for the popular open-source JavaScript WebGL library.☆58Updated 2 years ago
- In-browser casual 3D texture painting☆119Updated 11 years ago
- Handy makes defining and recognizing custom hand poses in WebXR a snap!☆255Updated 4 years ago
- Record the canvas as an image, mp4 video, or gif from the browser☆231Updated 2 years ago
- ⏳ WebGL performance monitor with CPU/GPU load.☆193Updated last week
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆115Updated last year
- Additions to the WebXR Device API for Marker Tracking. Repo contacts Rik Cabanier and Piotr Bialecki☆55Updated 3 weeks ago
- Infinite anti-aliased grid.☆175Updated 2 years ago
- Spec draft: https://immersive-web.github.io/raw-camera-access/. Repository for experimentation around exposing raw camera access through…☆42Updated 2 weeks ago
- Examples of WebGL Physics Library☆52Updated 3 weeks ago
- Framework Agnostic Hand tracking for WebXR☆104Updated last week
- A feature repo for working on multi-layer support in WebXR. Feature leads: Rik Cabanier and Artem Bolgar (Oculus)☆95Updated 2 weeks ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆64Updated last year
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated last year
- Yet another voxels engine☆32Updated 4 years ago
- Export an equirectangular panorama image from a three.js scene☆220Updated 4 years ago
- Experimental Three.js WASM (WIP)☆57Updated 7 years ago
- Arcball style controls for three.js Object3Ds and Cameras. Featuring pointer to trackball accuracy and unlimited rotation.☆80Updated 3 years ago
- Constructive Solid Geometry for three.js, ES6 + BufferGeometry☆140Updated 2 years ago
- Issues, feedback, and feature requests for the https://gltf.report website.☆58Updated 10 months ago
- World tracking for WebAR. A Javascript library for Augmented Reality to run SLAM in the browser.☆479Updated 2 years ago
- 🎞 A plugin for using DepthKit's volumteric captures in Three.js☆89Updated 2 years ago
- [project suspended] MP4 + H264 encoding for the browser with WASM☆228Updated 4 years ago