alcachofass / devotionLinks
☆16Updated 5 months ago
Alternatives and similar repositories for devotion
Users that are interested in devotion are comparing it to the libraries listed below
Sorting:
- A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.☆68Updated 2 years ago
- DarkMatter is a new source port for QUAKE III: ARENA, based on Quake3e (https://github.com/ec-/Quake3e). It is part of an ambitious proje…☆25Updated 4 years ago
- Command-line tools for making/extracting Half-Life textures and sprites☆57Updated last month
- Alkaline, a base-themed Quake mod. Includes QuakeC progs source and FGD file for mapping.☆31Updated 5 months ago
- Half-Life Texture Tools - create and view wad and spr files☆98Updated 8 months ago
- Map compile tools for the Half-Life engine☆79Updated last year
- A Generator for Goldsource based Map Files☆14Updated 4 months ago
- This is no longer the most current version of the source. Visit the URL below for the most current version.☆60Updated 2 years ago
- Software Development Kit for id Tech☆130Updated 2 months ago
- This is the official GitHub mirror for the FTEQW project.☆278Updated last week
- Half-Life Updated SDK with Opposing Force and Blue Shift merged in, along with other improvements. Check README.md for more information.☆169Updated last year
- A Zandronum 3.0 fork with improved netcode, configurable movement and many small tweaks☆93Updated last month
- Command line tools for creating Quake content.☆94Updated 2 years ago
- .map exporter for Blender☆127Updated 2 years ago
- Decompiler for many BSP formats☆55Updated 5 months ago
- Support for MD3, MDC, MDS, MDM/MDX and TAG file formats for the 3D modeling software Blender.☆39Updated last year
- Improved Wolfenstein: Enemy Territory Engine☆64Updated 2 months ago
- Clean-room reimplementation of Half-Life: Deathmatch and Half-Life (Experimental) in QuakeC.☆303Updated 2 months ago
- Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.☆66Updated 2 weeks ago
- The open-source, cross-platform level editor for id Tech based games.☆414Updated 3 weeks ago
- Drop-in vehicle-physics mod for Quake☆19Updated 2 years ago
- A curated list of awesome Quake related goodness☆31Updated last year
- Half-Life SDK for making mods upon it☆56Updated this week
- Coop mode for dhewm3, open for everyone.☆62Updated 2 weeks ago
- DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games☆168Updated last week
- This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.☆86Updated 3 weeks ago
- Devised by Tom "RedFox" Simpson☆58Updated 2 weeks ago
- Half-Life SDK updated to compile under VS2019, plus TWHL programming tutorials☆16Updated 2 months ago
- MESS (Macro Entity Scripting System): a Half-Life map processing and conversion tool.☆38Updated this week
- A collection of GoldSrc mapping tools in one application☆21Updated last week