portable class library provides Mersenne Twister PRNGs
☆16Oct 2, 2021Updated 4 years ago
Alternatives and similar repositories for MersenneTwister
Users that are interested in MersenneTwister are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆13Jul 22, 2025Updated last year
- ☆17Mar 9, 2026Updated 4 months ago
- 2D Platformer Multiplayer Shooter made using Netick☆14Mar 20, 2026Updated 4 months ago
- fast c# entity component system that uses burst and job systems by default.☆15Jul 12, 2026Updated 2 weeks ago
- A lightweight and slightly experimental inference library for C# / LINQ☆16Jan 12, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Rollback netcode example for Godot (OUTDATED)☆12Sep 15, 2021Updated 4 years ago
- Client, server, input prediction and automatic resimulation for Massive ECS.☆13Apr 5, 2026Updated 3 months ago
- An experimental port of FantasyCrescendo's systems to Unity's DOTS based ECS.☆13Apr 28, 2021Updated 5 years ago
- An implementation of Kinematic Character Controller with Netick Networking☆15Nov 15, 2023Updated 2 years ago
- Genumerics is a high-performance .NET library for generic numeric operations☆19Mar 26, 2021Updated 5 years ago
- ☆11Mar 15, 2023Updated 3 years ago
- ☆18Apr 14, 2026Updated 3 months ago
- Work with project files newer been so simple!☆11Dec 4, 2022Updated 3 years ago
- UniNetty project - a port of DotNetty, an event-driven asynchronous network application framework☆23Apr 2, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Glide2x capture and replay tools☆12Jan 1, 2019Updated 7 years ago
- PhysFS fork with magic streams☆12Apr 4, 2019Updated 7 years ago
- Simple, modern, code-only C# game engine!☆24Oct 30, 2024Updated last year
- Version 2018/10/15 - Unity2017.4.1以降のシーンを最新のFBX SDK 2019.0.0(DCCTools 2019対応)を使用してスキニング対応のアニメーション付でFBX形式ファイルをランタイムにインポート(入力)とエクスポート(FBX/D…☆38Oct 15, 2018Updated 7 years ago
- A bytecode interpreted scripting language for games in Unity.☆26Jul 6, 2026Updated 3 weeks ago
- .NET wrapper for Snappy compression algorithm.☆16Jul 24, 2021Updated 5 years ago
- Comprehensive collection of 245 extension methods for C# arrays. Also available as NuGet package.☆23Jul 4, 2025Updated last year
- C++17 (CLI/embeddable) Lexical Scanner Generator☆17Nov 3, 2022Updated 3 years ago
- Countly SDK for Cocos2d-x apps (Unmaintained, Archived)☆11Apr 4, 2023Updated 3 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆10Jun 12, 2019Updated 7 years ago
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Jun 3, 2019Updated 7 years ago
- Firmware for the 9 Pin Joystick to USB Adapter☆13Jul 18, 2021Updated 5 years ago
- Fast (in native c++) implementation of bin packing algorithm for Node.js.☆11Nov 13, 2017Updated 8 years ago
- Unity Il2Cpp Reference☆23Sep 1, 2024Updated last year
- Hidden Markov Model for .NET☆11Jul 13, 2015Updated 11 years ago
- This project uses weather API's to determine if significant rain has fallen in the last day, or is forecast today, and if so disables the…☆17Dec 2, 2023Updated 2 years ago
- DeepClone, Serialize, DeSerialize extensions useful for testing☆17Jul 22, 2020Updated 6 years ago
- Integration scafold between Android native app and Cocos2D-x engine.☆10May 12, 2014Updated 12 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Provides a simple, thread safe, non monobehaviour service for managing the queue of work items on unity main thread☆19Jan 6, 2023Updated 3 years ago
- Calculating particles with OpenCL and rendering with OpenGL☆12Feb 7, 2019Updated 7 years ago
- When entering play mode, automatically resetting static members of dirty types, instead of reloading the domain.☆38Feb 1, 2024Updated 2 years ago
- ☆13Jan 4, 2017Updated 9 years ago
- Command line with autocomplete for C# or Unity projects☆13Feb 15, 2019Updated 7 years ago
- Code for S&P (Oakland) 2023 paper "GeeSolver: A Generic, Efficient, and Effortless Solver with Self-Supervised Learning for Breaking Text…☆14Feb 13, 2024Updated 2 years ago
- SmartPaster for VS 2013, VS2015 and VS2017☆18Oct 27, 2021Updated 4 years ago