adsau59 / di-godot
This script provides a Dependency Injection (DI) system for the Godot Engine. It facilitates object creation, dependency management, and binding using various modes (singleton, instance, value, etc.). With this script, you can manage your dependencies more efficiently, especially for large-scale Godot projects.
☆10Updated 2 months ago
Alternatives and similar repositories for di-godot:
Users that are interested in di-godot are comparing it to the libraries listed below
- A lightweight Godot addon that turns your bool button-like checkboxes into a real buttons.☆18Updated 7 months ago
- Go back in time, in Godot.☆25Updated 6 months ago
- Addon for creating procedural stairs in Godot Engine☆32Updated 7 months ago
- A struct implementation in gdscript using server pattern☆33Updated 3 months ago
- Simple Resource Preview Generator for Godot.☆22Updated 2 years ago
- A Script to get class type (Also works for custom class and cross-scripting). Can be used for pattern matching.☆14Updated 4 months ago
- Signals transfer values, Cables transfer Signals☆19Updated last week
- ☆17Updated last month
- Godot project that handles animation for Container children without facing the Container limitations set on transform properties☆10Updated 2 weeks ago
- ☆24Updated 4 months ago
- High quality procedural textures for your Godot gaming design pleasure.☆26Updated 2 months ago
- A simple tool to paint vertex colors on MeshInstance3Ds.☆36Updated 9 months ago
- Utility class for registering and serializing light-weight RefCounted-based structs in Godot Engine.☆25Updated this week
- A Node-Based, thread-safe and synchronous Job Queueing System for Godot☆15Updated 11 months ago
- Node icons for Godot☆12Updated 3 months ago
- This is a simple, yet customizable tool that makes it very easy to implement a grappling hook in your 3D FPS game.☆26Updated 10 months ago
- An updated vertex animation demo for Godot 4.3☆19Updated 2 months ago
- A container similar to BoxContainer but extended with drag-and-drop style reordering functionality, and auto-scroll functionality when pl…☆51Updated last year
- Godot plugin for managing, saving and loading game state☆23Updated 6 months ago
- Radial progress indicator is a Godot 4 plugin. It provides a Control that displays a radial progress indicator with several options.☆8Updated 7 months ago
- Slice meshes in Godot with this extension!☆17Updated last year
- A dynamic catenary shader for Godot engine (hanging chains, ropes etc.)☆16Updated last year
- ☆43Updated 5 months ago
- Godot plugin for generating dungeon floor layouts for rogue-lites like BoI or Moonlighter☆22Updated last year
- Flight navigation in free space for Godot4☆32Updated last month
- Yet Another MultiMesh Scatter for Godot☆33Updated last month
- Aggregates your projects' EditorScripts into a list, and runs their _run() functions when selected.☆13Updated 8 months ago
- Parallax Occlusion Mapping or POM in short , is a node made based on multimeshinstance3d . It uses combination of multimeshinstance3d in…☆12Updated 4 months ago
- Scene drawing/placement brush addon for Godot game engine.☆27Updated 8 months ago
- A Godot node that takes screenshots of its viewport☆14Updated 2 months ago