acgessler / assimp2json
JSON exporter for Open Asset Import Library to make 3D models accessible from JS/WebGl
☆188Updated 9 years ago
Alternatives and similar repositories for assimp2json:
Users that are interested in assimp2json are comparing it to the libraries listed below
- FBX glTF importer/exporter plug-in and converter.☆211Updated 4 years ago
- Port of OpenCTM to JavaScript☆77Updated 10 months ago
- A collection of tools for modifying and optimizing glTF assets☆306Updated last year
- ☆202Updated 2 years ago
- A glTF exporter for Blender☆318Updated last year
- CSG plugin for Three.js☆455Updated 2 years ago
- Tool to validate glTF assets.☆385Updated 3 months ago
- A minimal, engine-agnostic JavaScript glTF Loader.☆183Updated 3 years ago
- This is an extension for Visual Studio Code to add support for editing glTF files.☆465Updated 3 months ago
- Fabrication tool for three.js☆170Updated 8 years ago
- Decals for three.js☆157Updated 8 years ago
- Tool for generating various glTF assets for importer validation☆164Updated last year
- Testing the glTF Loader and WebGL Library☆358Updated this week
- Clipping a mesh and covering the openings with caps in WebGL☆347Updated 8 years ago
- DEPRECATED: CSG Library for JSCAD (See the link below)☆218Updated 3 years ago
- Progressive encoding for 3D meshes☆64Updated 9 years ago
- (sparse + dynamic) 3D spatial representation structure for fast searches☆223Updated 3 years ago
- WebGL2 Deferred Shading Demo☆185Updated 7 years ago
- Javascript Implementation of OpenSceneGraph [DISCONTINUED] Website archived https://cedricpinson.github.io/osgjs-website/☆793Updated 4 years ago
- inverse kinematics for three.js☆489Updated last year
- glTF Tutorials☆97Updated 3 months ago
- draw wireframes or grids on a solid mesh using a fragment shader☆177Updated 8 years ago
- WebGL terrain with seamlessly changing level of detail☆451Updated 6 years ago
- WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also kno…☆206Updated 4 years ago
- GPGPU physics for Three.js☆293Updated 7 years ago
- some interactive content for a blog post☆425Updated 4 years ago
- 3D and 4D path tracing experiments by Jonathan Olson☆124Updated 10 years ago
- [UNMAINTAINED] Real-time path tracing on the web with three.js☆647Updated 2 years ago
- Rendering algorithms implemented in raw WebGL 2.☆545Updated 6 years ago
- A port of three.js to C++☆408Updated 3 years ago