aaaaaa123456789 / tpp1View external linksLinks
TPP1 specification
☆24Oct 2, 2022Updated 3 years ago
Alternatives and similar repositories for tpp1
Users that are interested in tpp1 are comparing it to the libraries listed below
Sorting:
- Image-handling library that allows reading and writing common image file formats☆16Sep 24, 2025Updated 4 months ago
- A JavaScript-based compiler for RGBDS GameBoy assembly syntax variants.☆14Jan 15, 2026Updated last month
- tool to help people maintain various pret disassemblies and hacks derived from them.☆13Nov 11, 2023Updated 2 years ago
- 🪲☕️ Game Boy emulator test ROMs☆65Dec 19, 2020Updated 5 years ago
- Exploiting pialease nerf (remote code execution) on Pokémon Ultra Sun with a payload for speedrunning☆18Aug 5, 2024Updated last year
- ☆18Nov 1, 2022Updated 3 years ago
- DS Cart using STM32G431CBU6☆16Apr 15, 2024Updated last year
- A suite of Game Boy tests, used for hardware research and emulator testing☆43Oct 11, 2025Updated 4 months ago
- Remake of the Battle Factory in Pokemon Red Version using the pokered disassembly☆19Aug 26, 2014Updated 11 years ago
- Develop games in C for the Nintendo 64. Includes Debian C/C++ build tools as well as the N64 modern-sdk toolchain by CrashOveride.*☆17Sep 8, 2022Updated 3 years ago
- One-off tech demos and test ROMs for Game Boy☆21Nov 4, 2025Updated 3 months ago
- lzjwm tiny ascii compression algorithm.☆18Dec 11, 2021Updated 4 years ago
- Same as the original pokecrystal but with enhanced sprites for many pokemon☆15Jan 11, 2026Updated last month
- Wavefront OBJ model converter that generates optimized N64 displaylists.☆22Dec 20, 2014Updated 11 years ago
- A RPG for the Game Boy Color -- WARNING: code base is very broken, I do not recommend re-using any code from here☆56May 12, 2022Updated 3 years ago
- Reverse engineered schematics of the Game Boy's DMG-CPU B chip☆34Dec 25, 2025Updated last month
- A collection of test roms for the Gameboy Color☆30Mar 22, 2025Updated 10 months ago
- Moved to https://codeberg.org/ISSOtm/gb-bootroms☆106Sep 23, 2025Updated 4 months ago
- A TUI (Textual User Interface) for GDB☆30May 8, 2020Updated 5 years ago
- A simple auto-configuring make-only build system☆27Updated this week
- Encode and decode graphics from a variety of retro video game systems!☆35Jun 8, 2020Updated 5 years ago
- A homebrew audio driver for the Super Nintendo☆34Jan 7, 2026Updated last month
- ☆28Apr 14, 2017Updated 8 years ago
- A save file for Pokemon Red and Blue that can clone itself into other copies of the game that it communicates with via Game Link Cable.☆67Feb 14, 2017Updated 9 years ago
- TheZZAZZGlitch's April Fools event 2018☆35May 27, 2019Updated 6 years ago
- disassembly of Pokémon Crystal☆12Updated this week
- The availability of the government of the United States of America☆141Nov 13, 2025Updated 3 months ago
- Improved/Updated mod of Pokemon Crystal☆89Jan 30, 2026Updated 2 weeks ago
- Privilege-separated secure DHCPv4 client for Linux.☆33Aug 21, 2025Updated 5 months ago
- LLVM port to the GBZ80 CPU☆37Oct 20, 2018Updated 7 years ago
- NoDice level editor and MusConv utility supporting my specific disassemblies☆10Jan 10, 2021Updated 5 years ago
- ☆10Jul 24, 2022Updated 3 years ago
- BeeHive: a flexible open hardware platform for behavioural experiments☆11Nov 28, 2025Updated 2 months ago
- STM32F401 Discovery sensor demo with BlueNRG device☆11Jul 9, 2014Updated 11 years ago
- ☆15Dec 17, 2025Updated last month
- C standard library and communication layer for the Supercard DSTwo☆14Sep 29, 2017Updated 8 years ago
- Homebrew development oriented fork of Mesen-S - a cross-platform (Windows & Linux) SNES emulator built in C++ and C#. Deprecated; see htt…☆93May 25, 2023Updated 2 years ago
- Open source slanted desktop audio-monitor stand☆10Jun 7, 2024Updated last year
- ☆10Sep 26, 2025Updated 4 months ago