Yu-Ris Engine Tools. | .ypf .ybn
☆68Aug 7, 2023Updated 3 years ago
Alternatives and similar repositories for RxYuris
Users that are interested in RxYuris are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- AdvHD Engine Tools.☆13Mar 8, 2023Updated 3 years ago
- Yu-RIS visual novel engine toolset☆59Jun 4, 2021Updated 5 years ago
- Tool for export & import text from CIRCUS's game.☆15Jul 31, 2022Updated 4 years ago
- Tool for creates Yu-Ris YPF archive.☆20Jul 31, 2022Updated 4 years ago
- ☆12Jun 27, 2021Updated 5 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Automatically find .rld file decrypt key and key table☆15Feb 1, 2024Updated 2 years ago
- Under Development☆10Aug 7, 2022Updated 4 years ago
- A program created to modify cotopha/EntisGLS binary (csx) files, without decompilation.☆17Oct 10, 2022Updated 3 years ago
- EntisGLS engine tools.☆33Mar 17, 2026Updated 4 months ago
- ☆87Aug 3, 2026Updated last week
- ☆13Dec 23, 2024Updated last year
- ☆21Mar 10, 2024Updated 2 years ago
- Tools for translating visual novels☆423Feb 20, 2023Updated 3 years ago
- My chinesize tools, scripts and codes☆322Oct 16, 2023Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Tool to manage YPF archives☆19Jul 17, 2021Updated 5 years ago
- The universal patch extension for some new Kirikiri game.☆61Feb 25, 2026Updated 5 months ago
- Visual novel archive extractor and resource converter☆33Oct 23, 2021Updated 4 years ago
- New and fresh version of yukatool, rewritten from the ground up to be much faster and more maintainable than its predecessor☆25Jun 21, 2025Updated last year
- QLIE Engine Tools. (IMOSURUME)☆19Jul 29, 2024Updated 2 years ago
- Script and image unpacking and repacking for the Cyberworks "C,system" visual novel engine☆54Jul 16, 2022Updated 4 years ago
- ☆17Nov 11, 2019Updated 6 years ago
- A library for extracting from and working with the CatSystem 2 visual novel game engine.☆77Mar 28, 2019Updated 7 years ago
- Reverse Projects for Galgame☆457Feb 13, 2026Updated 6 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Backup of memories☆29Jan 22, 2023Updated 3 years ago
- 从GalGame脚本提取和导入文本☆490Updated this week
- ☆17Oct 15, 2020Updated 5 years ago
- A TJS2 (Kirikiri2 / Kirikiri-Z) bytecode loader and decompiler written in Rust.☆36May 19, 2026Updated 2 months ago
- A collection of tools for the Majiro Script Engine☆43Mar 29, 2024Updated 2 years ago
- packers and unpackers for visual novel file formats☆31Aug 17, 2022Updated 3 years ago
- Atelier Sakura/Fizz's GSD Engine Tools. | .gsp .spt .bmz☆15Sep 15, 2024Updated last year
- Some tools for unpacking、editing、 repacking game resources. Mainly focus on adv game.☆44Jul 27, 2022Updated 4 years ago
- Tool for decompiling, compiling and rebuilding scripts .gsc from the visual novel's engine codeX RScript (also known as Liar-soft Engine …☆32Aug 8, 2020Updated 6 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Tools to work with scripts in the AdvHD ws2 files.☆39Jun 17, 2025Updated last year
- Binary Script File Disassembler (Similar to disassembly) and Assembler for BGI (Buriko General Interpreter) / Ethornell Galgame Engine. |…☆30May 3, 2026Updated 3 months ago
- Visual Novel Engine Reverse Project☆30Jan 20, 2025Updated last year
- 一个用于把游戏封包内的文本抽取、翻译、替换的项目☆68Jul 27, 2022Updated 4 years ago
- Galgames汉化教程☆123Sep 27, 2024Updated last year
- ☆24Feb 8, 2025Updated last year
- A decompiler for TJS2 bytecode (TJS2100) used by the Kirikiri visual novel engine.☆31Mar 16, 2026Updated 4 months ago