Android CameraX + OpenGL。虽然 CameraX 已经封装了大部分对相机操作,但想要基于 OpenGL 做一个可以自定义渲染流程的相机还是有不少东西需要处理,如 OpenGL 环境的封装,需要自定义的 SurfaceProvider,和图片视频捕获。 本项目在 lib_camera 中提供了这一些列封装用来解决这些痛点,你可以添加自定义的相机渲染节点 CameraRenderer 来修改渲染流程。
☆10Nov 18, 2024Updated last year
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