Wolftein / Quark-Engine
Modern Java(8/9) 2D/3D game framework (LWJGL3, TeaVM)
☆18Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for Quark-Engine
- Java game client and server based on the popular argentina MMORPG Argentum Online☆133Updated 2 years ago
- Cliente de Argentum Online hecho en Java y libGDX, compatible con el servidor original del juego.☆6Updated 3 years ago
- Lemur is a jMonkeyEngine-based UI toolkit.☆117Updated 3 months ago
- Java game client based on the popular argentina MMORPG Argentum Online☆16Updated 6 years ago
- A high performance library for real-time networked object synching.☆25Updated 7 months ago
- Easy 2D polygonal pathfinding for Java.☆26Updated 9 months ago
- Behavior Tree editor for gdx-ai☆35Updated 3 years ago
- Open sourcing some basic Ashley ECS systems that could be useful across multiple games.☆27Updated 5 years ago
- Shadow mapping tutorial for LibGdx☆40Updated 7 years ago
- LibGDX utility libraries.☆160Updated 3 years ago
- A networking library for LibGDX utilizing Netty allowing easy creation of multiplayer games.☆50Updated 5 months ago
- ☆53Updated 7 years ago
- Spritesheet library for jMonkeyEngine☆10Updated 11 months ago
- Fast UDP Networking for games using LibGDX. Supported for PC and Android.☆14Updated 4 years ago
- Zay-ES is a Java-based high-performance entity-component-system.☆56Updated last month
- Drop-in extensions for artemis-odb. Prefab systems, components, networking, events!☆75Updated 3 years ago
- Gameanalytics.com client implementation for libGDX☆32Updated 3 years ago
- Quickstart template for libgdx artemis projects!☆58Updated 3 years ago
- ☆46Updated 4 months ago
- JFX Gui bridge for JME with usefull utilities for common usecases☆29Updated 5 years ago
- A utility class for libGDX that records a GIF and saves it automatically.☆37Updated 5 years ago
- Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)☆123Updated last week
- Java port for bump.lua☆60Updated 3 weeks ago
- Reusable code and assets for jMonkeyEngine games (code has New BSD license)☆33Updated last week
- A double-based math package similar to JME's float-based math classes.☆7Updated 9 months ago
- 2d and 3d trail effect, on libgdx with ImmediateRenderer20 and ModelBatch☆16Updated last year
- Full OpenGL support for SWT in LWJGL 3☆37Updated 2 years ago
- LibGDX navigation mesh using constrained Delaunay triangulation☆17Updated 6 years ago
- Example applications for various Simsilica libraries, singly or in combination.☆27Updated 9 months ago
- Run Libgdx in a webbrowser with teavm☆110Updated last week