Unity-Technologies / Q-GridWorld
Demo project using tabular Q-learning algorithm
☆140Updated 7 years ago
Alternatives and similar repositories for Q-GridWorld
Users that are interested in Q-GridWorld are comparing it to the libraries listed below
Sorting:
- Demo project using multi-armed bandit algorithm☆102Updated 5 years ago
- Obstacle Tower Source Code☆120Updated 4 years ago
- Robot Ants Demo made with Unity Machine Learning Agents☆76Updated 4 years ago
- Battle Robots Demo made with Unity Machine Learning Agents☆126Updated 4 years ago
- Research into locomotion style transfer with Active Ragdolls (using MarathonEnvs +ml_agents)☆144Updated 2 years ago
- The simplest Unity ML Agents scenario I could think of☆55Updated 5 years ago
- Otto sample project for the AI Planner☆125Updated 5 years ago
- AI Planner: Samples☆111Updated 4 years ago
- Automated Hyperparameter Search for Unity ML-Agents☆78Updated last year
- Simple neural network implemented in C# for Unity3D☆207Updated last year
- Unity In Editor Deep Learning Tools. Using KerasSharp, TensorflowSharp, Unity MLAgent. In-Editor training and no python needed.☆53Updated 5 years ago
- A set of high-dimensional continuous control environments for use with Unity ML-Agents Toolkit.☆303Updated 4 years ago
- Research into Assault Course for training Active Ragdolls (using MujocoUnity+ml_agents)☆39Updated 6 years ago
- Port of SharpNEAT to Unity 4.x and 5.x☆126Updated 3 years ago
- A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d☆560Updated last year
- This repository features game simulations as machine learning environments to experiment with deep learning approaches such as deep reinf…☆30Updated 6 years ago
- ☆79Updated 5 years ago
- This code has moved into the ProBuilder repository under "Samples~"☆114Updated 5 years ago
- Starter Kit for the Unity Obstacle Tower challenge☆119Updated 5 years ago
- Unity Machine Learning Controlled Explorer Drone☆48Updated 3 years ago
- This project is a simple creation of the classic Pong game with a DOTS implementation. The focus was on simplicity and using the latest e…☆121Updated 3 years ago
- Game Simulation Match 3 Sample☆39Updated 4 years ago
- Various examples of ml-agents while teaching concepts about it in YouTube☆112Updated 2 months ago
- Python for .NET is a package that gives Python programmers nearly seamless integration with the .NET Common Language Runtime (CLR) and pr…☆92Updated last year
- This sample project provides a series of tools to rig wheeled vehicles☆143Updated 4 years ago
- ☆115Updated 4 years ago
- Provide a basic framework to build an Utility IA in Unity using the xNode editor of Siccity☆204Updated last year
- Unity3D Loading and unloading animations at runtime (Example)☆100Updated 2 months ago
- Scripts from the flocking algorithm tutorial from Board to Bits.☆97Updated 6 years ago
- Dijkstra's Pathfinding Algorithm Unity Implementation. (Not being maintained by me, it is just an experiment.)☆90Updated 5 years ago