ThirteenAG / Hooking.Patterns
☆48Updated 2 months ago
Alternatives and similar repositories for Hooking.Patterns:
Users that are interested in Hooking.Patterns are comparing it to the libraries listed below
- An high-level and modern injection library☆53Updated 5 years ago
- Modding utils used in most of my projects. Mostly for internal use, but feel free to make use of those!☆59Updated this week
- ☆24Updated 10 months ago
- Examples of plugins for GTA San Andreas, GTA Vice City and GTA III.☆18Updated 3 years ago
- GTA YSC Processor and Loader for Ghidra☆18Updated 3 years ago
- SDK for creating GTA IV .asi plugins☆58Updated last year
- Open source Grand Theft Auto V Scripthook☆30Updated 3 years ago
- An attempt to reverse compiled types of BlackBox era Need for Speed games to allow creating plugins/script mods easily.☆47Updated 4 months ago
- An interface to easily view, pause, kill and start new scripts for Grand Theft Auto V, powered by ImGui☆12Updated last year
- RenderWare import/export plugin for 3ds max☆35Updated 6 months ago
- ImGui bindings for CLEO5 & CLEORedux☆16Updated 7 months ago
- ☆14Updated 3 years ago
- A UE4 mod SDK for GTA: The Definitive Edition☆28Updated 3 years ago
- Advanced modding framework for multiplayer modifications☆47Updated last week
- A simple DLL loader for games. Derived from the Ultimate ASI loader☆31Updated 7 years ago
- RenderWare Graphics 3.7.0.2, PC-Windows — Evaluation Edition☆34Updated 4 years ago
- Tools for plugin-sdk☆18Updated 5 years ago
- Single header library about immediate-mode rendering for C++☆10Updated 2 weeks ago
- OpenIV.asi but actually open source☆44Updated 3 years ago
- GPS mod by DK, Vice City adaptation☆14Updated 9 years ago
- Storyline Enhancement Mod for GTA San Andreas☆13Updated last year
- SDK for creating NFS Carbon .asi plugins☆14Updated last year
- ☆13Updated 5 years ago
- In-Game Map Editor for Grand Theft Auto SanAndreas☆18Updated 9 months ago
- Generic Windows library designed to help detecting issues related to high PC uptime☆71Updated 4 years ago
- Debug menu for GTA☆47Updated 6 years ago
- A tool to decompile MSVC PDB files to C++ source code.☆89Updated 5 months ago
- D3D9 extension of RenderWare for GTA III and Vice City☆23Updated 8 years ago
- GTA3script support for VS Code☆23Updated 3 months ago
- SDK (dev-kit plugin) for Sleeping Dogs: Definitive Edition☆17Updated this week