TheJayMann / 8bitdo-specLinks
Documenting the protocol used to configure 8bitdo controllers.
☆21Updated 2 years ago
Alternatives and similar repositories for 8bitdo-spec
Users that are interested in 8bitdo-spec are comparing it to the libraries listed below
Sorting:
- A custom firmware for the Steam Controller in Rust☆28Updated 5 years ago
- Fork of Memahaxx's libdrc☆23Updated 8 years ago
- Symbian Series60 app to convert mobile into a Bluetooth Gamepad specifically the N-Gage and N-Gage QD☆24Updated last year
- A tool for organising and batch exporting SVG emoji sets.☆23Updated last year
- Pro Nouns Keygenderator☆16Updated 3 years ago
- DSpico Hardware (PCB, shell, sticker, boxart)☆70Updated this week
- Retro League GX is a clone of Rocket League made with the Octave game engine.☆54Updated last year
- basic framework for custom code for the WiiU gamepad☆35Updated 7 months ago
- collection of wii-related Qt/C++ stuff☆10Updated last year
- Decompilation of 3D Pinball for Windows – Space Cadet☆69Updated last year
- Program the Lenovo P2's hardware switch☆15Updated 3 years ago
- A package repository for 3DS applications, libraries, and tools☆42Updated 3 months ago
- A Map Editor for Midtown Madness 1☆31Updated 2 months ago
- Mirror of https://gitlab.com/CodingKoopa/lml-linux-launcher.☆26Updated last year
- Alternative Linux kernel HID driver for Nintendo Switch controllers☆48Updated 4 months ago
- A Rust rewrite of libogc☆38Updated 3 months ago
- Firmware for 8bitdo controllers☆113Updated 10 months ago
- Static recompilation of IDO 5.3 and 7.1 for modern platforms☆62Updated 4 months ago
- HID Linux Driver for Nintendo Switch Pro Controller☆23Updated 6 years ago
- various stuff for nintendo switch controllers☆38Updated 5 years ago
- A frontend application designed to read, compress, and decompress Nintendo's e-Reader dot code data☆75Updated last year
- 100% Broadway compliant PowerPC Assembler completely handwritten in PowerPC☆16Updated last year
- Moved to https://codeberg.org/polyfloyd/gadgets-for-linux☆53Updated last year
- Tools for interacting with music data in GBA games that use the Engine Software replayer.☆25Updated 4 years ago
- Mod manager for the Paper Mario decompilation☆23Updated last year
- Documentation on how to interface with Guitar Hero and Rock Band peripherals☆31Updated 2 months ago
- GameCube/Nintendo 64 comms library using the RP2040's PIO☆19Updated last year
- A genetic algorithm implementation pursuant to the optimization of paper plane flights in the videogame Paper Mario: The Thousand-Year Do…☆12Updated 4 years ago
- »Wiimms ISO Tools« is a set of command line tools to extract, modify and create Wii and GameCube ISO images and WBFS containers.☆150Updated 2 years ago
- RetroArch Shaders for All☆140Updated 2 weeks ago