TEKH2 / XR-Audio-Visual-Instruments
Open-source XR audio/visual instrument development in Unity3D
☆11Updated 4 years ago
Alternatives and similar repositories for XR-Audio-Visual-Instruments:
Users that are interested in XR-Audio-Visual-Instruments are comparing it to the libraries listed below
- RNBO Adapter for Unity's Native Audio Plugin☆44Updated 2 months ago
- An example project demonstrating how to incorporate libpd into Unity with LibPdIntegration.☆18Updated last year
- Particle system driven granular synthesiser for Max/MSP/Jitter☆40Updated 5 years ago
- RNBO adapter that implements metasound nodes☆46Updated 8 months ago
- Regroove is a Max for Live device that generates expressive drum rhythms using a learned understanding of groove ♬☆26Updated last year
- The Cut Glove is a live sampling and performance instrument built using Max. It was programmed around the Xbox 360 controller.☆15Updated 8 years ago
- DALL.E image generation in MaxMSP☆10Updated 2 years ago
- ☆75Updated last week
- A toolbox full of abstractions to help create your realtime audiovisual works in MaxMSPJitter☆47Updated 2 months ago
- A patch to use the Leap Motion controller inside Max/MSP.☆11Updated 4 years ago
- An example of loading the Hands mediapipe into Max's jweb☆26Updated last year
- MuBu based version of CataRT☆31Updated last week
- JUCE audio and VSTs in TouchDesigner☆38Updated 3 years ago
- A JUCE Template including a minimal synthesizer created with MaxMSP's rnbo~, that encapsulates rnboObject's state into JUCE's AudioProces…☆14Updated last year
- Generative MIDI Sequencer☆19Updated 7 years ago
- A self contained example demonstrating how to use Mediapipe Pose Landmarker with Max's `jweb`☆14Updated last year
- A package for Max/MSP/Jitter to support computational worldmaking☆60Updated 5 years ago
- A relatively complete alternative to Unity's audio engine using Pure Data and LibPD.☆72Updated 8 years ago
- Octogris is a multichannel sound spatialisation plugin available in AU and VST☆10Updated 8 years ago
- How to use RNBO–A workshop for ADC 2022☆13Updated 9 months ago
- An example using OpenAI's GPT API with NodeJS in MaxMSP☆31Updated 5 months ago
- ChucK in Unity☆13Updated 2 months ago
- very bare bones starting point for Pd & Unity☆12Updated 3 years ago
- A set of corpus-based sampling & analysis M4L devices☆11Updated 3 years ago
- Corpus-based concatenative synthesizer in Max for Live☆20Updated 3 weeks ago
- Real-time spatialization based on audio descriptor analysis☆13Updated 11 months ago
- For integrating the Sensel API as objects in PureData☆21Updated 3 years ago
- plugdata patches☆16Updated 8 months ago
- An Ableton Link plugin for Unity☆92Updated 2 years ago
- Max for Live devices by little-scale☆14Updated 2 years ago