TBM13 / HFF-ModsLinks
Mods for Human Fall Flat (Steam version)
☆15Updated 5 years ago
Alternatives and similar repositories for HFF-Mods
Users that are interested in HFF-Mods are comparing it to the libraries listed below
Sorting:
- Support Magisk layer for Android on PC. Allow to integrate Magisk root into Android Emulator and Android x86 project such as NoxPlayer, B…☆15Updated 4 years ago
- Tools for debugging and developing BepInEx plugins (mono)☆125Updated last month
- Unity Runtime Libraries used by Legacy MelonLoader for Assembly Generation☆57Updated this week
- A library for making plugins which target IL2CPP and Mono Unity games.☆128Updated 2 years ago
- Fork of Unity mono that's used to compile mono.dll with debugging support enabled☆137Updated 2 years ago
- Installer and mod manager for the RedLoader. Made with Tauri.☆27Updated 11 months ago
- Try to hide Sndboxie☆101Updated 7 months ago
- A collection of dotnet templates for BepInEx☆30Updated last year
- Goldberg Steam EMU generate_game_info☆12Updated 3 years ago
- A library for making plugins which target IL2CPP and Mono Unity games.☆23Updated this week
- AMZ 一个基于 易语言 深度定制开发的扩展插件管理平台☆19Updated 4 years ago
- Parser for appinfo.vdf and packageinfo.vdf files used by the Steam client☆127Updated 7 months ago
- 修改器终结者,可用于拦截修改器的内存写入,并将内存写入保存到目标程序本身☆57Updated 6 years ago
- "Overwatch Extraction Toolkit 2": A GUI which interacts with DataTool to extract assets from Overwatch.☆24Updated 3 years ago
- a no-nonsense unreal pak parsing crate☆21Updated last year
- Gather Downlevel OS Activation State☆29Updated last year
- Un proyecto de Anti-Cheat para la comunidad Cubana.☆13Updated 4 years ago
- Dummy DLL file generator☆26Updated 3 years ago
- In-game UI for managing BepInEx plugin configurations, with IL2CPP and Mono support.☆79Updated 2 years ago
- Client emulator to play steam games on LAN without Internet connection.☆122Updated last year
- A configurable in-memory binary patcher.☆36Updated 3 years ago
- use classic context menu in Windows 11 file explorer☆23Updated 2 years ago
- ☆37Updated this week
- x86 toy kernel implementation written in Easy Programming Language(易語言), still work in progress.☆25Updated last year
- Tools for making and loading Unreal Engine Mods. Originally developed for Astroneer.☆79Updated 2 months ago
- A C# library for reading Blizzard's CASC storage☆46Updated 3 weeks ago
- ☆105Updated 3 months ago
- 小栗子C# SDK☆26Updated 3 years ago
- Dumping processes using the power of kernel space !☆83Updated 4 years ago
- Example on how to implement a C# mod in a Il2Cpp game and injecting a custom Type during runtime into the Il2Cpp Domain, using the previe…☆66Updated 5 years ago