Sylverant / libsylverantLinks
Support library for the Sylverant PSO Server.
☆16Updated 2 months ago
Alternatives and similar repositories for libsylverant
Users that are interested in libsylverant are comparing it to the libraries listed below
Sorting:
- Login server for the Phantasy Star Online series of games.☆13Updated 3 months ago
- Central server for various ship servers to connect to for the Sylverant PSO Server.☆13Updated 2 years ago
- Ship (game) server for the Phantasy Star Online series of games. Repository mirrored from Sourceforge.☆26Updated 2 months ago
- Various command-line tools for manipulating data for the Phantasy Star Online series of games.☆16Updated 2 years ago
- Library for reading and writing various archive formats used in the Phantasy Star Online series of games.☆12Updated 10 years ago
- A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark)☆28Updated 2 years ago
- ☆42Updated 6 months ago
- A compileable setup of Frogger 1997 for the Sony PlayStation. A perfect byte-match to the retail version☆45Updated 2 months ago
- Nintendo DS port of Doom64EX☆25Updated 11 years ago
- An open source reimplementation of the Rayman 2: The Great Escape engine using C++11 and modern OpenGL.☆47Updated 9 years ago
- Clock Tower: The First Fear reversed☆14Updated 2 years ago
- No-promises port of the Capstone Software game "TekWar"☆19Updated last month
- C++ helpers for some common tasks☆23Updated last month
- ☆21Updated 5 years ago
- A decompilation of Duke Nukem Zero Hour☆81Updated 8 months ago
- Resident Evil engine reimplementation, far from complete. Started integration in ResidualVM, see forked ResidualVM git repo, branch reeve…☆40Updated 2 years ago
- Unofficial English translation of the Taiwanese 1994 FPS and the very first game ever made using Build Engine☆17Updated 5 years ago
- Naferia's Reign: Invasion of the Dark Mistress (For Duke Nukem 3D: Atomic Edition w/ EDuke32)☆11Updated 5 years ago
- ☆26Updated 4 years ago
- A Blast Corps decompilation.☆31Updated 3 years ago
- WIP Space Station Silicon Valley N64 Decomp☆51Updated 3 months ago
- Open content replacement for Hexen assets☆50Updated 4 years ago
- Modernized fork of BRender☆60Updated this week
- Fork of eduke32 for the AMC Squad.☆14Updated 4 months ago
- Crash 2 in C☆79Updated 4 years ago
- Decompilation of MediEvil 1☆47Updated last year
- An open source, reverse engineered reimplementation of Crash Bandicoot: The Wrath of Cortex☆45Updated 6 months ago
- A modification of the ProQuake/Kurok Sony PSP engine focusing on hardware rendering optimization & mod support functionality☆16Updated 8 months ago
- GLdc: an OpenGL implementation for the SEGA Dreamcast☆64Updated last month
- modernized faithful Quake sourceport utilizing SDL3 and C23 features☆12Updated last month