Spuckwaffel / MDK-Lib
MDK review for the upcoming next generation SDK
☆23Updated 9 months ago
Alternatives and similar repositories for MDK-Lib:
Users that are interested in MDK-Lib are comparing it to the libraries listed below
- A simple kernel-level plugin for ReClass.NET☆34Updated 6 years ago
- ☆21Updated 2 years ago
- PointerGuard is a proof-of-concept tool used to create 'guarded' pointers which disguise pointer addresses, monitor reads/writes, and pre…☆50Updated 2 years ago
- Hooking ULocalPlayer::GetViewPoint for the purpose of a freecam or fov changer.☆47Updated 3 years ago
- ☆51Updated 4 years ago
- External Il2Cpp Framework☆57Updated 3 years ago
- Helps to find patched modules☆27Updated 4 years ago
- ☆40Updated 3 years ago
- This tool Decrypt and Extract the files from the EAC☆62Updated last year
- ☆63Updated last year
- Iterate FUObjectArray->ObjObjects & FNamePool->Entries☆37Updated 2 years ago
- ☆30Updated 10 months ago
- ☆49Updated 2 years ago
- Use GDI in KernelMode☆21Updated 2 years ago
- i stole this from some guys private repo on github☆54Updated 3 years ago
- game dumper☆42Updated 4 years ago
- A simple NtUserGetAsyncKeyState wrapper☆38Updated 2 years ago
- C/C++ example of InjectMouseInput function☆31Updated 3 years ago
- Detect if a mouse event injected☆38Updated 7 years ago
- Calling "own" MouseClassServiceCallback☆63Updated 2 years ago
- Kernel driver that uses Shared memory to communicate with UserMode☆85Updated 5 years ago
- mono fully external lib☆64Updated 2 years ago
- steam game overlay hook example☆32Updated 4 years ago
- Minimal memory library for Windows / Linux☆60Updated 7 months ago
- mouseclassservicecallback detection via hook☆49Updated 2 years ago
- A method to hook driver control dispatches without triggering anti cheat detection from BE and EAC☆45Updated 3 years ago
- A client-sided anti-cheat developed during a freelance project to "plug-in" to a proprietary client for a private server. Includes memory…☆55Updated 4 years ago
- ☆134Updated 11 months ago