Performance comparison of Javascript rendering/game engines: Three.js, Pixi.js, Phaser, Babylon.js, Two.js, Hilo, melonJS, Kaboom, Kaplay, Kontra, Excalibur, Litecanvas, LittleJS, Canvas API and DOM.
☆99Oct 26, 2025Updated 11 months ago
Alternatives and similar repositories for js-game-rendering-benchmark
Users that are interested in js-game-rendering-benchmark are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 🦖 A JavaScript/TypeScript Game Library that feels like a game.☆1,811Updated this week
- The native javascript png optimizer. Live demo:☆11May 14, 2018Updated 8 years ago
- RPGツクールVXACE・MV・MZの画像差分ファイル作成用GUIソフト☆16Apr 19, 2026Updated 5 months ago
- A toy 2D physics engine in Javascript and interactive demos for blog post☆13Nov 22, 2022Updated 3 years ago
- ☆13Jul 10, 2021Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A library that unifies the APIs of IndexedDB, localStorage and other storage into a consistent API☆204Sep 29, 2026Updated 2 weeks ago
- Performance comparison of different canvas rendering engines.☆933Jan 1, 2026Updated 9 months ago
- A Modding API For Stardew Valley☆11Apr 7, 2016Updated 10 years ago
- Performance analysis and visualization tool for Spine animations☆40Sep 28, 2026Updated 2 weeks ago
- Animated weather effects (rain, snow, fog) on any background image☆46Sep 13, 2026Updated last month
- This is system-wide native messenger for Unity Entities. It provides an efficient way to trigger systems on demand without involving enti…☆13May 30, 2023Updated 3 years ago
- A lightweight, modular game engine built for modern browsers using WebGPU. Designed to be small enough for js13k game jam projects, with …☆28Dec 20, 2024Updated last year
- A meta framework for Excalibur.js☆11Aug 13, 2022Updated 4 years ago
- ☆19Sep 20, 2023Updated 3 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Example how to make http links in text via TextMeshPro in Unity☆11May 22, 2017Updated 9 years ago
- Parallax layers for PixiJS☆17Apr 18, 2017Updated 9 years ago
- A port of QuickJS for Zig☆15Aug 5, 2021Updated 5 years ago
- HTML3D is a JavaScript library for creating 3D scenes with HTML and CSS 3D transforms.☆22May 29, 2026Updated 4 months ago
- Lit Code Editor built with Vite and Monaco Editor (ESM version).☆16May 23, 2026Updated 4 months ago
- 🎨 Painter canvas based on PixiJS.☆29Oct 5, 2026Updated last week
- Assorted godot modules☆22Jun 2, 2016Updated 10 years ago
- ☆20Mar 7, 2019Updated 7 years ago
- A non-opinionated way to add cameras to your PIXI application via containers.☆26Feb 20, 2021Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- 🟥 TypeScript e Angular 10☆16Jun 28, 2024Updated 2 years ago
- A WebGL renderer for Tiled (http://www.mapeditor.org/) maps. Demo: https://englercj.github.io/gl-tiled/_demo/basic/☆95May 7, 2021Updated 5 years ago
- 🔵 PHP e Laravel 7☆16Jun 20, 2024Updated 2 years ago
- ➿ Lightweight virtual DOM library for predictable UIs. 4KB core with closure-based state.☆48Updated this week
- low level utils for polyline miter joins☆11Nov 28, 2014Updated 11 years ago
- LuaFileSystem port to a Defold native extension☆15Dec 24, 2024Updated last year
- This is a Google Play Services module for the Godot game engine, written by [blubee](http://blubee.me)☆22Apr 6, 2015Updated 11 years ago
- a changelog generator focused on flexibility and ease of use☆16Feb 3, 2024Updated 2 years ago
- 🎮 Your friendly TypeScript 2D game engine for the web 🗡️☆2,351Updated this week
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Implements autotiling support for phaser3☆12Mar 5, 2023Updated 3 years ago
- Example of using palette swapping on a spritesheet in Phaser 3.☆41May 30, 2024Updated 2 years ago
- A powerful and customizable JavaScript library for creating and managing Tarot card decks, custom spreads, and readings.☆29Oct 27, 2025Updated 11 months ago
- ⚛️ React Three Fiber Game Dev Recipes☆31May 13, 2026Updated 5 months ago
- A size-limited, offline-friendly JS cache☆12Jun 27, 2026Updated 3 months ago
- A lightweight HTML5 game engine.☆17Sep 15, 2026Updated 3 weeks ago
- Kerberos/SPNEGO custom realm for Elasticsearch Shield 2.0☆16Jan 19, 2018Updated 8 years ago