An unofficial Flixel port of the Neon Vector Shooter XNA tutorial featured on Gamedevtuts+
☆10Dec 19, 2013Updated 12 years ago
Alternatives and similar repositories for ShapeBlasterTutorial
Users that are interested in ShapeBlasterTutorial are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Canabalt-themed flappy-like for http://itch.io/jam/flappyjam☆23Feb 12, 2014Updated 12 years ago
- Flixel demos and tests.☆15Oct 31, 2016Updated 9 years ago
- FlxUI - GUI library for Haxe+Flixel☆28Jul 17, 2013Updated 13 years ago
- A hxcpp haxelib wrapper for the steamworks api.☆12Jan 4, 2015Updated 11 years ago
- Haxe3 port of as3sfxr☆15Aug 23, 2014Updated 12 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Port of the latest official Flixel version (2.55) to C# and MonoGame. Based on FliXNA by percevic.☆16Apr 8, 2013Updated 13 years ago
- A simple example of JPEG glitching a HaxeFlixel game.☆30Sep 8, 2014Updated 12 years ago
- A cross-platform port of January, the generative music tool by Rich Vreeland (aka Disasterpeace).☆20Aug 7, 2015Updated 11 years ago
- Zero One Map Editor☆20Dec 27, 2018Updated 7 years ago
- A platformer prototype made in HaxePunk☆12Dec 8, 2022Updated 3 years ago
- Canabalt-themed flappy-like for http://itch.io/jam/flappyjam☆18May 8, 2015Updated 11 years ago
- OUYA In App Purchases with OpenFL☆13Jan 30, 2014Updated 12 years ago
- 2D Isometric plugin for HaxeFlixel☆11Nov 5, 2014Updated 11 years ago
- A performance benchmark for Adobe AIR in the style of an Endless Runner game.☆16Oct 22, 2012Updated 14 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Weekly Games to learn HaxFlixel.☆11Oct 28, 2014Updated 11 years ago
- Spine for Haxe & HaxeFlixel . ( bone based animation system )☆13Jul 16, 2013Updated 13 years ago
- ☆10Jan 9, 2014Updated 12 years ago
- The web application framework written in Haxe.☆32Jan 28, 2015Updated 11 years ago
- Away3DLite engine for Flash Player 10 (and now Stage3D too)☆12Oct 20, 2012Updated 14 years ago
- Open-source cross-platform endless jumper game (HaxeFlixel engine)☆12Nov 26, 2020Updated 5 years ago
- Collection of useful classes that expand on HaxeFlixel's capabilities.☆13Sep 25, 2014Updated 12 years ago
- Community fork of Adam “Atomic” Saltsman's popular game engine Flixel. Distilled from a variety of Flash games he worked on over the last…☆83Jun 14, 2015Updated 11 years ago
- HaXe port of Pixelizer game engine☆16May 13, 2012Updated 14 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Haxe bindings for ENet☆27Jul 10, 2014Updated 12 years ago
- haxe macros experiment☆27Jun 8, 2012Updated 14 years ago
- An RPG framework based on HaxeFlixel☆12Sep 1, 2015Updated 11 years ago
- Wrenegade is a toolkit for developing backends for embedded Wren based projects.☆18Aug 1, 2019Updated 7 years ago
- ☆13Apr 19, 2012Updated 14 years ago
- Haxe Operator Overloading☆15Feb 3, 2023Updated 3 years ago
- haxe NME port of @esDotDev's RunnerMark☆45Jun 14, 2013Updated 13 years ago
- /*Comment*/ as Haxe Heredoc String☆11Nov 14, 2019Updated 6 years ago
- Haxe game framework extending HaxeFlixel☆27Mar 13, 2021Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A LibGDX+flixel-android game I made in December 2012. Code and art are public domain.☆12Jan 13, 2013Updated 13 years ago
- Demo using Geometrize Haxe and HaxeFlixel to recreate images with geometric primitives☆16Nov 21, 2021Updated 4 years ago
- Program entities with simple instructions to make enemies/bosses like Megaman☆24Mar 14, 2012Updated 14 years ago
- Parametric curves: bezier second-order curve and line☆25Jun 24, 2015Updated 11 years ago
- Dungeon builder visualizer☆66Apr 10, 2014Updated 12 years ago
- A modified hxgk that adds Game Center support to HaxeFlixel projects.☆18Feb 15, 2014Updated 12 years ago
- Project templates for HaxeFlixel☆49Apr 16, 2025Updated last year