MEIファイルを無圧縮AVIファイルに変換するプログラム
☆14Nov 23, 2019Updated 6 years ago
Alternatives and similar repositories for mei2avi
Users that are interested in mei2avi are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆17Oct 15, 2020Updated 6 years ago
- ☆17Nov 11, 2019Updated 6 years ago
- EntisGLS4を最新のVisual Studio 2019でビルドするためのパッチ、ツール、プロジェクトファイル等を置いた非公式なリポジトリです。☆11Sep 11, 2019Updated 7 years ago
- Python library and tools created while reversing the Majiro VN engine with another person.☆18Aug 14, 2023Updated 3 years ago
- A TJS2 (Kirikiri2 / Kirikiri-Z) bytecode loader and decompiler written in Rust.☆39Aug 24, 2026Updated 2 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A decompiler for TJS2 bytecode (TJS2100) used by the Kirikiri visual novel engine.☆36Mar 16, 2026Updated 7 months ago
- Forked from yanhua0518/GALgameScriptTools/tree/master/SiglusEngine☆30Nov 9, 2020Updated 5 years ago
- AdvHD Engine Tools.☆13Mar 8, 2023Updated 3 years ago
- Managed TJS2 Decompiler/Disassembler☆61Oct 13, 2026Updated 3 weeks ago
- ☆14Jul 31, 2022Updated 4 years ago
- Ethornell Buriko General Interpreter open source reimplementation☆84Oct 20, 2026Updated 2 weeks ago
- Tools for working with .aos archives used by various visual novels.☆16Mar 27, 2025Updated last year
- Some tools for unpacking、editing、 repacking game resources. Mainly focus on adv game.☆44Jul 27, 2022Updated 4 years ago
- Mikan Engine: a HTML5+JS visual novel engine using `.story` format☆18Jul 1, 2016Updated 10 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆16Jun 13, 2023Updated 3 years ago
- ☆14Jun 6, 2017Updated 9 years ago
- Tools for the Buriko General Interpreter (BGI)/Ethornell visual novel engine☆97Mar 1, 2022Updated 4 years ago
- Short guide to the Krkr2/KrkrZ ecosystem for the western reverser.☆31Oct 9, 2022Updated 4 years ago
- ☆33Updated this week
- The universal patch extension for some new Kirikiri game.☆63Feb 25, 2026Updated 8 months ago
- Run Kirikiri TJS2 in managed way.☆28Jun 1, 2019Updated 7 years ago
- ☆11Sep 29, 2025Updated last year
- Convert AGF files (used in Eushully games) to BMP and then back☆12Mar 31, 2024Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆12Jun 27, 2021Updated 5 years ago
- ☆21Mar 10, 2024Updated 2 years ago
- Kirikiri3 historical repository. Reference only.☆22Jul 25, 2019Updated 7 years ago
- L10N tools for ADV Player HD engine 1.9+☆12Mar 28, 2025Updated last year
- 绕过KrkrZ启动序列号验证的工具,代码来源于 https://bbs.zdfx.net/thread-385589-1-1.html☆10Mar 16, 2021Updated 5 years ago
- Tools to work with scripts in the AdvHD ws2 files.☆44Aug 22, 2026Updated 2 months ago
- ☆43Aug 31, 2026Updated 2 months ago
- ☆25Feb 8, 2025Updated last year
- Documentation and scripts for working with visual novel engines.☆25Dec 23, 2022Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Atelier Sakura/Fizz's GSD Engine Tools. | .gsp .spt .bmz☆15Sep 15, 2024Updated 2 years ago
- Extract files from Kirikiri Z engine.☆27Oct 4, 2025Updated last year
- [WIP] kirikiroid2 lite version, without most dependencies, and for C++11 (I want C++98 if possible)☆10Sep 26, 2026Updated last month
- A decompiler and recompiler for scripts from Eushully's AGE engine.☆23Aug 30, 2024Updated 2 years ago
- 鱧天 for 吉里吉里SDL2☆11Feb 28, 2021Updated 5 years ago
- Tools work with BGI VN engine☆60Dec 26, 2017Updated 8 years ago
- Use my dll tools as plugin's☆51Sep 5, 2026Updated 2 months ago