SebLague / Procedural-Cave-GenerationLinks
☆452Updated 8 years ago
Alternatives and similar repositories for Procedural-Cave-Generation
Users that are interested in Procedural-Cave-Generation are comparing it to the libraries listed below
Sorting:
- A dungeon generator for Unity☆483Updated 8 years ago
- Coherent noise library for Unity, a port of LibNoise. NOTE: I'm not actively maintaining or developing the project.☆432Updated 3 years ago
- Source code from my Create a Game tutorial series.☆279Updated 8 years ago
- Goal Oriented Action Planning AI in Unity☆674Updated 6 years ago
- Unity custom character controller☆767Updated 7 years ago
- A Star Pathfinder, 3 axis, multithreaded for Unity☆371Updated 4 years ago
- An input manager for Unity that tames the cross-platform controller beast.☆697Updated 4 years ago
- Custom InputManager for Unity☆591Updated 4 years ago
- ☆320Updated 4 years ago
- Misc collection of Unity utilities and useful scripts, some I wrote, some I found.☆353Updated 5 years ago
- Procedural Landmass Generation in Unity☆1,187Updated last year
- Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly …☆421Updated 6 years ago
- ☆635Updated 5 years ago
- 2D Soft Body Physics for Unity☆286Updated 10 years ago
- A Utility AI for C# and Unity☆473Updated 4 years ago
- Low poly water with edge/shore blend. Similar to the awesome water in Monument Valley.☆508Updated 4 years ago
- Next gen iteration of the unity community ocean shader☆1,059Updated 5 years ago
- Steering, obstacle avoidance and path following behaviors for the Unity Game Engine☆1,241Updated 5 years ago
- A plugin for creating 2D lighting & shadows, and line of sight effects in Unity3d.☆343Updated 9 years ago
- Unity scripts that procedurally generate ready-to-use cave meshes.☆309Updated 7 years ago
- A simple shader + example of a water surface with reflection in 2D☆429Updated 8 years ago
- This framework is considered obsolete, please see new version at:☆381Updated 3 years ago
- Provides the Unity Editor with adjustable, hot-swappable GUI themes across all elements.☆526Updated 3 years ago
- An Uber Shader for rendering Sprites in Unity.☆801Updated 4 years ago
- Unity 5.3 Vertex Painter☆922Updated 5 years ago
- Lightweight tween library for Unity☆588Updated 4 years ago
- LeanTween is an efficient animation engine for Unity☆624Updated 3 years ago
- Procedural voxel terrain generation in Unity☆384Updated 5 years ago
- Unity Command Terminal: In-Game Console☆467Updated 3 years ago
- A small Roguelike game that uses Machine Learning to power its entities. Originally used in talks by Ciro & Alessia.☆462Updated 3 years ago