BlockBlast reimplementation + RL agents (DQN, PPO, PPO+Action Masking, DQN+Action Masking, Random)
☆31Apr 25, 2025Updated last year
Alternatives and similar repositories for BlockBlast-Game-AI-Agent
Users that are interested in BlockBlast-Game-AI-Agent are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 3D Archery Game by Nicholas Marshman☆10Jun 22, 2019Updated 6 years ago
- A Unity based archery game with Microsoft Kinect integration.☆20May 5, 2024Updated 2 years ago
- A mobile match-2 (casual, puzzle) game.☆19May 23, 2024Updated 2 years ago
- Magic Mirror module☆11Nov 29, 2023Updated 2 years ago
- Code for the paper "Deep FTRL-ORW: An Efficient Deep Reinforcement Learning Algorithm for Solving Imperfect Information Extensive-Form Ga…☆11Dec 1, 2022Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A module for MagicMirror which determines the status of devices on the network based on their MAC address.☆10May 14, 2023Updated 3 years ago
- Constant pool cache for Erlang for massive data☆10Jun 9, 2019Updated 6 years ago
- Cloud client for douzero training☆11Dec 26, 2021Updated 4 years ago
- NBA sports betting using machine learning☆15Oct 7, 2023Updated 2 years ago
- A tool to toggle your online status on LeagueClient chat by blocking chat endpoint on Windows firewall.☆12May 14, 2021Updated 5 years ago
- Lua runtime implemented in Rust☆17Oct 22, 2023Updated 2 years ago
- Example of sonus running in electron☆14Mar 8, 2019Updated 7 years ago
- Fully dynamic mocking for Lua