Rikoshet-234 / SourceMovementLinks
Unreal Engine 4 custom movement hybrid between Half Life 2 / Quake 3 / Defragr.
☆11Updated 6 years ago
Alternatives and similar repositories for SourceMovement
Users that are interested in SourceMovement are comparing it to the libraries listed below
Sorting:
- Importing Half-Life 2 to Unreal Engine 4.☆48Updated 2 years ago
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆16Updated 3 years ago
- DashEngine is a Sonic Engine/Framework for Unreal Engine 4☆81Updated last year
- The SEAnim specification and related information☆24Updated 7 years ago
- Portals feature for UE4☆18Updated 2 years ago
- Source code for the core gameplay components of Estranged: The Departure☆28Updated this week
- Classic Arena First-Person-Shooter Mechanics for Unreal Engine 4.☆55Updated 4 years ago
- Tool to convert a BSP file to FBX.☆20Updated 6 years ago
- Fork of original RenderDoc v0.34 (fbxexporter branch) with added FBX Scene Exporter (yay! you can export an entire frame as FBX scene!)☆59Updated 6 years ago
- A set of 2 plugins, one for generating asset dumps from the game and second for making assets from them in editor☆30Updated 2 years ago
- Go-To Example for Unreal Engine 4 Modding Support☆11Updated 7 years ago
- Crash Bandicoot: Timetwister is a remaked version of Crash Bandicoot 3: Warped's Tomb Wader level on Unreal Engine 4.26☆49Updated 4 years ago
- ☆15Updated 4 years ago
- Epic Games ActorX plugin source code☆97Updated 4 years ago
- A plugin of Unreal Engine that provides an animation blueprint node for using additive animations.☆14Updated 11 months ago
- Recreation of Zelda Breath of the Wild Sheikah Runes mechanics within the Unreal Engine 4☆14Updated 5 years ago
- An ActorX .psk/.pskx/.psa importer for Unreal Engine☆13Updated 2 years ago
- Extracts and helps identify shaders from Unreal material shadermaps☆43Updated last month
- The latest release of Dash Engine, a Sonic fangame framework developed in Unreal Engine 4.☆29Updated 2 years ago
- A decompilation project for the battle engine used by ArcSystemWorks' Team Red.☆12Updated 3 years ago
- PSX Shader Effect is a shader material, that you can apply to your mesh to give it a shaky effect that mimic the one seen in PSX console …☆41Updated 7 years ago
- Full source from Unreal Engine 3 2013 (Build 10897)☆64Updated 8 months ago
- Rendering BSP v30 files from Halflife and it's modifications. (CSTRIKE, TFC, VALVE)☆18Updated 8 years ago
- Open a Content Browser window with a single click in Unreal Engine 5.☆14Updated 2 years ago
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Updated 3 years ago
- An ActorX .psk/.pskx/.psa importer for Unreal Engine☆15Updated last year
- Public plugins used for Project Borealis☆28Updated last week
- Sample project for the Experimental Arcade Vehicle Plugin.☆22Updated last year
- How to catch and cast shadows for unlit materials in Unreal Engine 4☆12Updated 6 years ago
- A set of 2 plugins, one for generating asset dumps from the game and second for making assets from them in editor☆30Updated 3 years ago