Implementation of the paper "Surface Simplification Using Quadric Error Metrics"
☆18Jan 27, 2020Updated 6 years ago
Alternatives and similar repositories for MeshSimplification
Users that are interested in MeshSimplification are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An implementation of Simplifying Surfaces with Color and Texture Using Quadric Error Metrics. Project of [Computational Graphics]☆26Jul 10, 2019Updated 6 years ago
- 基于二次误差的网格简化(Surface simplification using quadric error metrics,SIGGRAPH 97)☆17Jun 8, 2016Updated 9 years ago
- geometry processing mesh segmentation code using spectral clustering☆11Oct 3, 2020Updated 5 years ago
- Mesh Simplification based on edge-collapse algorithm☆134Sep 3, 2023Updated 2 years ago
- An implement of Mesh Simplification. Course project of Computer Graphics.☆13Jul 2, 2015Updated 10 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- ☆19Aug 8, 2017Updated 8 years ago
- ☆15Nov 1, 2021Updated 4 years ago
- 网格简化-清华大学计算机科学与技术系计算机图形学课程项目☆56Jun 18, 2020Updated 5 years ago
- A fully gpu particle system with Directx 11☆10Mar 3, 2026Updated last month
- Experimental Dx12 engine with Voxel cone tracing for realtime GI☆12Mar 16, 2026Updated 3 weeks ago
- My personal physically-based volume rendering lab on GPU☆11Jul 6, 2021Updated 4 years ago
- Source code for "Object Partitioning for Support-Free 3D-Printing"☆12Dec 7, 2020Updated 5 years ago
- Glare Rendering Engine☆11Updated this week
- Surtr is a project that simulates dynamic object fracturing in real time with volumetric convex decomposition. Rendered with DX12.☆14May 11, 2024Updated last year
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- This repository is the official implementation for the paper “REFRAME: Reflective Surface Real-Time Rendering for Mobile Devices”.☆21Jul 27, 2025Updated 8 months ago
- CMake tutorial source code.☆16Nov 18, 2019Updated 6 years ago
- Imply games202 homework in C++ and OpenGL☆13Sep 14, 2022Updated 3 years ago
- Realtime GPU Raytracer (DXR)☆11Aug 15, 2020Updated 5 years ago
- A Toy Game Engine Using D3D12☆14Nov 2, 2020Updated 5 years ago
- Vulkan Port of Frank Luna's Introduction to 3D Game Programming With DirectX 12☆14Mar 11, 2022Updated 4 years ago
- Discrete and continuous level of detail generation for triangle meshes.☆50Updated this week
- Simplified Nanite Implementation in MiniEngine☆24Sep 29, 2024Updated last year
- Implementation of the Apparent Ridges algorithm for 3D edge detection☆15Sep 28, 2020Updated 5 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Volumetric light rendering of Sponza with Golang and OpenGL on Ubuntu and NVIDIA GTX 760. Keywords: Go, OpenGL, GLFW 3.0, GLTF 2.0, volum…☆13Jul 6, 2025Updated 9 months ago
- DirectX12 Render Pipeline☆14Apr 5, 2022Updated 4 years ago
- Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification☆79Jun 1, 2020Updated 5 years ago
- 该 Demo 记录了一些优雅处理网络数据的方式:实现列表无限滚动时,数据如何预加载,从而达到无缝加载的效果;滚动时 UI 卡顿的解决方案该如何实现;如何优化网络,利用数据缓存来节约流量和系统的内存。☆21Oct 28, 2021Updated 4 years ago
- Direct3D9, Direct3D10, and Direct3D11 samples from the June 2010 SDK updated to build with the latest version of Windows and Visual Studi…☆13Sep 27, 2018Updated 7 years ago
- A visual tool for mesh cutting using harmonic field.☆19Oct 5, 2017Updated 8 years ago
- A ROS package for detecting planar grasp rectangles from RGB-D images and converting them into robot gripper poses using depth informatio…☆24Nov 25, 2025Updated 4 months ago
- Toy engine written in C++ and DirectX 12☆20Apr 1, 2024Updated 2 years ago
- dgaf 的 《DirectX 12 快速教程》配套代码 (A Sample of dgaf's DirectX 12 Quick Beginner Tutorial)☆35Apr 1, 2026Updated last week
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- ☆16May 16, 2017Updated 8 years ago
- C++ classes for OpenGL development; Context, Window, Gui, Math☆19Sep 28, 2020Updated 5 years ago
- Code release for our SIGGRAPH 2022 paper "Diffeomorphic Neural Surface Parameterization for 3D and Reflectance Acquisition"☆18Dec 5, 2022Updated 3 years ago
- Partially open source: real-time scene rendering using XUSG based on DirectX 12. 纯粹秀秀demo……ただ、デモを見せるため……☆20Updated this week
- InstructPix2Pix with distilled diffusion models☆24Jun 30, 2024Updated last year
- 4th International Scan-to-BIM competition KUL and FBK repo with CODE☆23Jan 10, 2025Updated last year
- ☆28Jul 9, 2017Updated 8 years ago