Read1dno / ExternalAutoWallCS2View on GitHub
This project implements an External AutoWall system for Counter‑Strike 2. It extracts up‑to‑date collision geometry and material data from Source 2 `.vpk` files, builds a BVH for fast ray‑tracing, and computes bullet penetration damage using real material modifiers.
33Apr 16, 2025Updated last year

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