PodeCaradox / Gm1KonverterCrossPlatformLinks
A tool to convert strongholds gm1 and tgx files to png.
☆32Updated last year
Alternatives and similar repositories for Gm1KonverterCrossPlatform
Users that are interested in Gm1KonverterCrossPlatform are comparing it to the libraries listed below
Sorting:
- Open source re-implementation of Stronghold 1☆267Updated last year
- A tool to convert strongholds gm1 and tgx files to png and json, as needed by castlekeep.☆12Updated 6 years ago
- Reverse engineering the map file format of Stronghold☆24Updated last month
- ☆18Updated 5 years ago
- A complete rework of the Stronghold Crusader Ai castle layouts based on historical examples☆11Updated 4 months ago
- Open Source role-playing game engine for Taleworlds' Mount&Blade Series written in C# using Ogre3d Engine☆129Updated 7 months ago
- A re-implementation of file formats used by the early 2000's ZenGin☆53Updated 3 weeks ago
- Loading of proprietary formats used by the engine used by the games "Gothic" and "Gothic II"☆56Updated 2 years ago
- Build automation tool designed to speed up testing and cooking Gothic & Gothic 2 NotR mods☆48Updated last year
- Daedalus ( Gothic I & II scripting language ) Compiler to DAT☆71Updated 4 years ago
- Reimplementation of Gothic I and II using modern technologies.☆474Updated 5 years ago
- Cortex Command - Open Source under GNU AGPL v3 (no game data included)☆400Updated last year
- A re-implementation of Freelancer☆537Updated this week
- Evrey's modded AI castles for the game Stronghold Crusader HD☆58Updated 3 years ago
- An open source re-implementation of Generals : Zero Hour written in C++.☆671Updated 8 months ago
- [ARCHIVED] Cortex Command - Open Source under GNU AGPL v3 (no game data included)☆204Updated last year
- An unofficial SDK for Gothic 3.☆37Updated 3 months ago
- Alien Swarm: Reactive Drop game source code and issue tracker.☆160Updated this week
- An open-source 3D colony management game for PC, Mac and Linux☆594Updated last year
- Gothic Modding Community github page☆30Updated 2 months ago
- OpenSource-Reimplementation of the zEngine, used by the game "Gothic"☆636Updated 6 years ago
- A Visual Studio Code extension for the scripting language daedalus used by the games Gothic and Gothic II. It uses my DaedalusLanguageSer…☆14Updated 3 weeks ago
- Typesafe hierarchical key-value database with inheritance and dynamic patching☆244Updated 2 months ago
- 🕹 Open-source Mafia game framework☆278Updated 5 years ago
- A volumetric clouds mod for OpenMW☆96Updated 2 months ago
- Reverse engineered Fallout 2☆355Updated last year
- Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.☆18Updated last week
- Isometric action game engine☆172Updated 5 months ago
- C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines☆95Updated last year
- ☆241Updated 7 years ago