PlayFab / MultiplayerServerSecureWebsocket
Reverse proxy sample project to enable web socket connections over https to PlayFab hosted game servers.
☆13Updated last year
Related projects ⓘ
Alternatives and complementary repositories for MultiplayerServerSecureWebsocket
- A short guide to get you started with Unity and PlayFab Multiplayer in a matter of minutes. Chock full of information + video material.☆40Updated 2 years ago
- Accessing Azure services (App Service, Table Storage, CosmosDB with Table API, Event Hubs) from a Unity game☆55Updated 6 years ago
- Example game using Mirror within Unity running on top of PlayFab hosting☆105Updated 2 years ago
- The definitive Azure SDK for Unity3D with local SQLite database support.☆56Updated 5 years ago
- Sample scripts demonstrating custom game logic for hosting in PlayFab.☆30Updated 2 years ago
- This is the Cloud Script used for the internal testing of all SDKs.☆26Updated 2 years ago
- Azure Blob Storage for Unity☆42Updated 3 years ago
- Entity Component Systems & Data Oriented Design In Unity.☆60Updated 6 years ago
- This repository contains Sample code, Recipes and Video Tutorials demonstrating how to integrate various PlayFab features☆209Updated 5 months ago
- Telemetry emitter and in-editor visualization plugins for use in games and other projects built on the Unity engine.☆48Updated last year
- Samples that show how to use PlayFab's Gameserver SDK for Multiplayer Servers☆151Updated 4 months ago
- Unity3D Login Framework (Firebase, Playfab, Gamespark) + (Facebook, Mail, Google Sign in, etc)☆46Updated 6 years ago
- WebRTC based Transport for Mirror Networking☆27Updated 3 years ago
- Repo for my PlayFab Tutorials☆16Updated 3 years ago
- This repository contains complete working samples that demonstrate best-practice usage patterns for PlayFab features.☆34Updated 3 years ago
- Tools for making managing Unity package registries easier☆74Updated last year
- Repo used to teach fundamentals of DOTS for GameObjects☆23Updated 3 years ago
- ☆38Updated 6 months ago
- Tool for using PlayFab via CLI☆16Updated last year
- An example of how to change AR Foundation Occlusion Settings in Runtime☆40Updated 4 years ago
- Sample app used to demonstrate the use of Microsoft Cognitive Services Text-to-Speech APIs (aka Speech Synthesis) from within Unity.☆100Updated 5 years ago
- A set of developer tools to make it easier to create and distribute packages for the native Unity Package Manager.☆99Updated 3 years ago
- The home for PlayFab's Unity Editor plugin. This plugin houses a custom inspector for viewing and configuring the PlayFab SDK.☆25Updated 4 years ago
- A multiplatform XR sample game with no third-party packages.☆112Updated 5 years ago
- Sample Unity project used to demonstrate Speech Recognition using the new Microsoft Speech Service (Preview) via WebSockets.☆62Updated 3 years ago
- Network discovery for Unity3D.☆54Updated 2 years ago
- Automate all the things.☆64Updated last year
- The unity gaming services (UGS) CLI is a unified command line interface tool for gaming services.☆31Updated 3 months ago
- Get data from your private Google Sheets to Unity!! (Read-only)☆17Updated 6 years ago
- A sample yaml configuration for creating a headless pipeline to build Unity3D projects for HoloLens2 with Azure Pipelines and Microsoft H…☆47Updated 4 years ago