A plugin that allow import of Quake 1 data into UE4
☆25Dec 6, 2022Updated 3 years ago
Alternatives and similar repositories for UE4_QuakeImport
Users that are interested in UE4_QuakeImport are comparing it to the libraries listed below
Sorting:
- A UE4 plugin to import Quake style .map files (Quake 1, HL 1 and Q3) and convert them into UE4 brush geometry.☆20May 17, 2015Updated 10 years ago
- Blender 2.80 addon for loading Quake engine BSP files☆35Mar 21, 2022Updated 4 years ago
- Tools for viewing Quake 1 file formats on the web☆16Aug 5, 2014Updated 11 years ago
- A cleaned up version of QuakeC sources for vanilla Quake, based on properly licensed v1.01 version.☆37Sep 14, 2020Updated 5 years ago
- Convert between quake palette files and png☆14Oct 31, 2022Updated 3 years ago
- Load and view Quake 3 bsp map files☆20Feb 12, 2025Updated last year
- Blender addon that imports Quake BSP files☆114Jun 30, 2022Updated 3 years ago
- Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.☆69Feb 8, 2026Updated last month
- .map exporter for Blender☆129Jan 22, 2024Updated 2 years ago
- This is no longer the most current version of the source. Visit the URL below for the most current version.☆60Mar 2, 2023Updated 3 years ago
- Quake 1 MOD code progs☆64Oct 15, 2020Updated 5 years ago
- trivial tool to remap "fullbright" colours in quake texture wads☆21Jan 25, 2024Updated 2 years ago
- A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.☆72Mar 11, 2026Updated last week
- A GUI to work with Quake 1 map compiling tools☆20Jan 31, 2022Updated 4 years ago
- Blender Quake and Hexen II MDL Import/Export☆45Jan 7, 2024Updated 2 years ago
- Quake .map support for Godot☆18Feb 14, 2022Updated 4 years ago
- QuakeC Intellisense, diagnostics, and code browsing.☆38Jul 4, 2024Updated last year
- Quake II game DLL that runs a QuakeC VM☆20Feb 9, 2021Updated 5 years ago
- Fork of fhDoom with x64 support and other improvements.☆17Jul 3, 2025Updated 8 months ago
- This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.☆89Jan 9, 2026Updated 2 months ago
- Unreal Engine tools for baking Skeletal Mesh animation into textures to animate meshes through the material shader☆18Jun 3, 2025Updated 9 months ago
- File I/O for video games☆43Feb 13, 2026Updated last month
- Dungeon Architect Quick Start sample content (UE4)☆17Feb 12, 2020Updated 6 years ago
- Map parsing library for the Qodot project.☆23May 10, 2022Updated 3 years ago
- Pragma is an custom Q2 derived engine with strong focus on QC scripting and modding capabilities, due to heavy redesign it is not compati…☆21Jan 9, 2025Updated last year
- ArghRad decompiled source☆11Dec 24, 2022Updated 3 years ago
- Speed Mapping progs☆13Jun 21, 2024Updated last year
- reQuiem is a custom OpenGL Quake engine for Windows and Linux. It's designed for maximum compatibility with all things Quake - past, pre…☆17Aug 23, 2014Updated 11 years ago
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Jun 20, 2022Updated 3 years ago
- A Blender add-on for exporting ASCII Scene Export (ASE) files☆16Sep 15, 2025Updated 6 months ago
- GitHub clone of SVN repo svn://svn.code.sf.net/p/uhexen2/code/trunk (cloned by http://svn2github.com/)☆14Apr 20, 2023Updated 2 years ago
- Open source GUI front-end for QEMU for installing and running Windows 98.☆14Apr 8, 2021Updated 4 years ago
- A very unpolished quake 3 map reader and renderer written in Swift, using Metal, for iOS☆18Apr 5, 2018Updated 7 years ago
- UE5 Project of TAPython Taichi Stable Fluid Example☆18Dec 30, 2023Updated 2 years ago
- Software Development Kit for id Tech☆134Nov 12, 2025Updated 4 months ago
- Learn to use CMake with Visual Studio 2017☆13Dec 17, 2018Updated 7 years ago
- FraggingFree dhewm3 SDK☆10May 3, 2023Updated 2 years ago
- Proxy DLL's with ASI loader; 64-bit☆18Oct 17, 2021Updated 4 years ago
- Simple Discord bot to have infos about LEGO sets and pieces☆12Jun 10, 2024Updated last year