PaologGithub / UrsinaForMobileLinks
This repository can help you porting your ursina game for Mobile (Android only now)
☆20Updated last month
Alternatives and similar repositories for UrsinaForMobile
Users that are interested in UrsinaForMobile are comparing it to the libraries listed below
Sorting:
- This is a modern Panda3D sample program with an Arena first person shooter environment and many basic features. This program would be use…☆24Updated last month
- A Game Engine Made in Python with the Pygame Module☆18Updated 3 years ago
- 3D online shooter written on Panda3D 1.10.10 and Python 3.10.1☆13Updated 3 years ago
- IBL rendering module supporting real-time reflections and post-processing effects in Panda3D☆29Updated last week
- Terralistic is a Terraria fan game. It has some technical stuff that I miss in Terraria, like: native mod support, good performance, onli…☆29Updated last year
- Undertale template for Godot☆27Updated 2 years ago
- Godot Extension for pocketpy (WIP)☆15Updated last month
- Picnic in the Oblivion - remake of j2me game STALKER Mobile 3D on Ursina engine based on panda3D with python☆11Updated 3 years ago
- A custom Blender-to-Godot addon that makes level and gameplay creation as easy as a few clicks!☆117Updated last month
- Web compatible voxel rendering engine☆26Updated last year
- Voxel engine written in rust and rendered with WGPU☆14Updated 9 months ago
- [Moved to Codeberg, check README] A Geometry Dash fangame and rewrite of Godot Dash V1.☆27Updated 5 months ago
- Godex examples☆39Updated 4 years ago
- Drag[en]gine Game Engine☆83Updated this week
- A free and open source sprite sheet creator☆54Updated 3 years ago
- Realistic lighting in ursina!☆25Updated 2 years ago
- A Pygame grass vfx module☆73Updated 3 years ago
- Deadhaus Sonata o3de Tech Demo☆15Updated 4 years ago
- VisualScript as a Godot Engine c++ module☆130Updated 2 years ago
- ☆15Updated this week
- Godot Engine – Multi-platform 2D and 3D game engine☆26Updated this week
- Import Tiled Maps into Godot 4☆17Updated 2 years ago
- game engine based on raylib+EnTT libraries, end goal of creating a tactical RPG☆22Updated 3 years ago
- QOI integration for Godot Engine☆31Updated last year
- A straight-forward, easy-to-use, drop-in, PBR replacement for Panda3D's builtin auto shader☆66Updated 10 months ago
- Scripts to build the thirdparty packages for Panda3D☆42Updated last week
- Bullet physics for ursina engine☆36Updated last year
- My WIP code for using shaders with Pygame☆50Updated 3 years ago
- OpenVR integration for Panda3D☆26Updated 4 years ago
- An addon containing all components necessary to perform a radial motion blur effect for things like wheels and propellers☆14Updated last year