OutOfOrder prebuild SDL2 Binaries for various platforms
☆11Nov 11, 2016Updated 9 years ago
Alternatives and similar repositories for SDL2-Binaries
Users that are interested in SDL2-Binaries are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Tululoo: An open source Javascript Game Maker☆13Oct 19, 2014Updated 11 years ago
- Gui system information tool written in C++ similar to neofetch☆10May 30, 2023Updated 2 years ago
- Loads and runs Linux RISC-V .elf files on Linux, MacOS, and Windows.☆16Apr 4, 2026Updated last week
- ☆11Mar 9, 2026Updated last month
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Jun 17, 2024Updated last year
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Template for GameMaker extensions using the "Runner Interface Extension" option☆12Nov 19, 2024Updated last year
- Pythonic OpenGL Bindings☆17Dec 27, 2017Updated 8 years ago
- Another dynamically-typed, lightweight programming language☆12May 5, 2015Updated 10 years ago
- 3D rope for Godot 3.x☆17Oct 31, 2023Updated 2 years ago
- A portable cross platform image library in C#☆18Mar 19, 2017Updated 9 years ago
- Linux kick start executable for running stand-alone distributed Mono applications☆46Apr 10, 2015Updated 11 years ago
- Setting up SGDK with Visual Studio Code☆45Jan 19, 2021Updated 5 years ago
- Pure Python OpenGL framework using PyOpenGL☆38Sep 1, 2015Updated 10 years ago
- A generational garbage collector designed for LLVM.☆23Sep 4, 2008Updated 17 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- C# port of stb_truetype.h☆53Dec 16, 2023Updated 2 years ago
- A reader-macro way to create non-destructive nicknames within portable Common Lisp☆11Feb 18, 2020Updated 6 years ago
- Example of how to create non-rectangular semi-transparent windows (cross-platform)☆50Feb 21, 2026Updated last month
- Lisp implementation in Befunge☆27Feb 18, 2016Updated 10 years ago
- Rezonator: Dynamics of human engagement☆34Feb 2, 2026Updated 2 months ago
- Currently just the home for live demos of JS and CLJS variants of sundry Matrix toy apps.☆12Jan 27, 2026Updated 2 months ago
- A game written in Common Lisp, using lispbuilder-sdl☆30Jun 6, 2012Updated 13 years ago
- D3DQuake is id Software's Quake modified to use Direct3D 7.0.☆10Aug 23, 2014Updated 11 years ago
- Render preview☆11Jun 27, 2019Updated 6 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- timelock: time released encryption, encyption that anyone may decode without a key but only after a certain amount of time☆20May 1, 2017Updated 8 years ago
- OpenGL based Common Lisp game toolkit☆27Jun 25, 2017Updated 8 years ago
- Dot Net Anywhere evolved☆12Sep 11, 2017Updated 8 years ago
- Simple generic GUI widget toolkit for SDL2☆32Apr 1, 2021Updated 5 years ago
- List of single-file C/C++ libraries.☆27Jul 12, 2021Updated 4 years ago
- WebAssembly Types☆17Aug 11, 2017Updated 8 years ago
- port https://github.com/uheartbeast/3d-dungeon for Godot4☆32Apr 16, 2025Updated 11 months ago
- General purpose game editor made in Game Maker Studio 2. The basis for a lot of the tools I make.☆33Feb 24, 2026Updated last month
- Use the file system abstraction library, assetsys.h, to load raylib assets from .zip files.☆12Sep 10, 2023Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Mirror of the openZDK Quick Start Kit☆12Sep 16, 2017Updated 8 years ago
- Ray tracing experiment on the Xbox 360.☆13Oct 6, 2025Updated 6 months ago
- 3dfx OpenGL stuff☆14Mar 11, 2023Updated 3 years ago
- A Game Engine written by Moritz Gooth using c/c++ and vulkan.☆41Oct 26, 2025Updated 5 months ago
- A cute little Bash library for blazing fast argument parsing☆11Apr 2, 2026Updated last week
- A Visual Studio template for SDL Projects☆31Apr 2, 2022Updated 4 years ago
- Browser port of the MonoGame Platformer2D sample☆12Jul 6, 2015Updated 10 years ago