OldUnreal / oldskool
☆14Updated 2 years ago
Alternatives and similar repositories for oldskool:
Users that are interested in oldskool are comparing it to the libraries listed below
- Improved widescreen support for Unreal Tournament 1999.☆34Updated 3 years ago
- PerK's Smoother Weapon Animations Enhanced☆26Updated 3 years ago
- A new port for SiN☆62Updated 2 weeks ago
- A fork of WadSmoosh with added support for tons of additional wads☆20Updated 2 months ago
- Brightmaps Plus for GZDoom☆30Updated 11 months ago
- this is a version custom fork of EX+ with new custom contents for DOOM64☆22Updated 3 months ago
- Widescreen graphics replacements (up to 21:9) originally made for GZDoom. Supports Doom, Heretic, Hexen, Strife, Hacx, Chex Quest and Har…☆30Updated 3 years ago
- HXDD: A Heretic and Hexen Wad Merger.☆19Updated last month
- https://forum.zdoom.org/viewtopic.php?f=46&t=63863☆39Updated 4 months ago
- configurable simple health bar for targeted enemies for GZDoom☆27Updated last year
- "Alien World Order" extraction script for Duke3D: World Tour☆21Updated 5 months ago
- Mod for hardware accelerated ports of ZDoom that adds and changes certain lighting effects.☆16Updated last year
- WadFusion — simple IWAD merge utility☆42Updated this week
- A tool to apply binary patches to Quake Enhanced☆18Updated 2 years ago
- BuildLauncher is a frontend for Build Engine games☆58Updated last week
- Repository for track changes in XVehicles code☆12Updated 3 weeks ago
- Updating the open source GLDirect v5, a Direct3D Device Driver for Mesa☆15Updated 2 years ago
- Additional voxel models for Shadow Warrior 1997 video game. Compatible with BuildGDX and VoidSW ports.☆18Updated 6 months ago
- Gameplay Mod For NBlood☆73Updated this week
- This is my personal fork of dsda-doom with minor alterations to fit my preferences. It's kept relatively up to date with the original.☆16Updated 2 years ago
- NuBuildGDX is a fork of BuildGDX aiming for stability, bug fixing and performance.☆22Updated 3 weeks ago
- Additional voxel models for PC version of Powerslave/Exhumed video game☆13Updated 3 years ago
- Additional voxel models for Blood video game☆60Updated last month
- A adjustable, zscripted clone of SidDoyle/Josh771's DarkDoom☆19Updated 2 years ago
- A megawad compilation for doom☆25Updated last week
- GitHub clone of SVN repo svn://svn.code.sf.net/p/uhexen2/code/trunk (cloned by http://svn2github.com/)☆12Updated last year
- The Chronicles of Riddick: Escape from Butcher Bay OpenGL fixes\workarounds☆21Updated 2 months ago
- Patch for COCDCOTE.☆33Updated 6 years ago
- ☆40Updated last week
- A Build Engine-styled mod for GZDoom.☆55Updated 4 months ago