Nordeus / heroic-rlLinks
Reinforcement Learning Agent that plays Heroic - Magic Duel
☆15Updated 5 years ago
Alternatives and similar repositories for heroic-rl
Users that are interested in heroic-rl are comparing it to the libraries listed below
Sorting:
- PyTorch Implementation of Distributed Prioritized Experience Replay(Ape-X)☆155Updated 6 years ago
- ☆148Updated last year
- Pytorch implementation of intrinsic curiosity module with proximal policy optimization☆55Updated 7 years ago
- Random Network Distillation pytorch☆260Updated 6 years ago
- PyTorch implementation of Sample Efficient Actor-Critic with Experience Replay(ACER)☆16Updated 5 years ago
- ☆10Updated 7 years ago
- ☆39Updated 6 years ago
- Simple Cartpole example writed with pytorch.☆169Updated 6 years ago
- An OpenAI gym environment made for RL☆71Updated 2 years ago
- Repo for reproduction of sequential social dilemmas☆412Updated 11 months ago
- Codes accompanying the paper "ROMA: Multi-Agent Reinforcement Learning with Emergent Roles" (ICML 2020 https://arxiv.org/abs/2003.08039)☆168Updated 3 years ago
- This repository contains the code to implement the Hierarchical Actor-Critic (HAC) algorithm.☆269Updated 5 years ago
- Simplified Action Decoder for Deep Multi-Agent Reinforcement Learning☆103Updated 3 years ago
- Basic reinforcement learning implementation with tensorflow version 2.0☆52Updated 5 years ago
- StarCraft II Multi Agent Challenge : QMIX, COMA, LIIR, QTRAN, Central V, ROMA, RODE, DOP, Graph MIX☆73Updated 4 years ago
- A customizable framework to create maze and gridworld environments☆269Updated 6 years ago
- Code release for Learning with Opponent-Learning Awareness and variations.☆151Updated 2 years ago
- Curiosity-driven Exploration by Self-supervised Prediction☆146Updated 2 years ago
- Structural implementation of RL key algorithms☆516Updated 2 years ago
- Scalable Implementation of Neural Fictitous Self-Play☆85Updated 7 years ago
- Pytorch implementation of distributed deep reinforcement learning☆76Updated 3 years ago
- Tensorflow/Keras code and trained models for Episodic Curiosity Through Reachability☆205Updated 5 years ago
- Code for the paper "Phasic Policy Gradient"☆267Updated 2 years ago
- ☆107Updated 6 years ago
- RLOpensource / IMPALA-Scalable-Distributed-Deep-RL-with-Importance-Weighted-Actor-Learner-Architectures☆40Updated 6 years ago
- PyTorch implementation of FQF, IQN and QR-DQN.☆188Updated last year
- DQN, DDDQN, A3C, PPO, Curiosity applied to the game DOOM☆90Updated 5 years ago
- A basic 2D maze environment where an agent start from the top left corner and try to find its way to the bottom left corner.☆375Updated 2 years ago
- OpenAI Gym wrapper for ViZDoom enviroments☆70Updated 4 years ago
- Playing Mountain-Car without reward engineering, by combining DQN and Random Network Distillation (RND)☆41Updated 7 years ago