NiccoloGranieri / Reach
LeapMotion Orion OSC Mapper
☆19Updated 3 years ago
Related projects: ⓘ
- RealSense external for Max/MSP☆16Updated 3 years ago
- ☆22Updated last year
- A port of the Generative Design processing sketches to Max/MSP☆24Updated 3 years ago
- An example using OpenAI's GPT API with NodeJS in MaxMSP☆28Updated 8 months ago
- Create your own neural network model in real time!☆16Updated last year
- FAUST (Functional Audio Stream) for TouchDesigner☆60Updated 5 months ago
- JUCE audio and VSTs in TouchDesigner☆37Updated 3 years ago
- Custom GLSL Shaders for Max/MSP/Jitter☆26Updated 8 years ago
- A small library of various pixel shaders for texture processing in Jitter OpenGL☆27Updated last year
- WebVR, timeline and spatial audio boilerplate.☆17Updated 7 years ago
- RealSense external for Max/MSP☆20Updated 3 years ago
- Patches/Materials for Laser Drawing☆14Updated 5 years ago
- A gestures and signs recognition program with PoseNet, HandPose, Kinect, Noitom Hi5 gloves and other MoCap inputs for music creation, sou…☆27Updated last year
- Posenet integration for Node for Max.☆37Updated last year
- The IMI Max patches is a collection of Max patches made or used at the design for interaction and moving image course at the London Colle…☆36Updated 9 years ago
- openFrameworks wrapper for the RapidLib machine learning library☆28Updated 2 years ago
- A functional oscilloscope for TouchDesigner☆35Updated 2 years ago
- VR head mounted displays for Max/MSP/Jitter☆37Updated 4 years ago
- DALL.E image generation in MaxMSP☆10Updated last year
- A package for Max/MSP/Jitter to support computational worldmaking☆59Updated 4 years ago
- Max/MSP/Jitter external & example for the Oculus Rift☆25Updated 8 years ago
- This is the main repository for the ImmersAV toolkit.☆13Updated last year
- An Easy-to-use Motion Blur component in TouchDesigner, work in progress.☆23Updated 4 years ago
- A toolbox full of abstractions to help create your realtime audiovisual works in MaxMSPJitter☆38Updated last year
- Use spectators smartphones as distributed speakers in live performances, soundworks - Max/MSP based framework☆32Updated 3 years ago
- openFrameworks tutorials for Pure Data ofelia external.☆18Updated 3 years ago
- Max 8 Workshop Material☆21Updated 5 years ago
- Enable to load VST plugins and use them as audio effects in openFrameworks.☆18Updated 7 years ago
- A project filled with patches/code from the codevember 2019 challenge☆13Updated 4 years ago
- Particle system driven granular synthesiser for Max/MSP/Jitter☆39Updated 5 years ago