A command line utility for compiling Gms2 projects
☆17May 28, 2025Updated 9 months ago
Alternatives and similar repositories for adam
Users that are interested in adam are comparing it to the libraries listed below
Sorting:
- A lil thing for Gms2 and Visual Studio Code☆26May 16, 2024Updated last year
- custom-sprite-framework☆17Jul 24, 2018Updated 7 years ago
- Javascript GMS2 commandline compilation☆33Feb 20, 2021Updated 5 years ago
- No-frills input management library for GameMaker☆37Aug 11, 2020Updated 5 years ago
- Matrix and vector library for GameMaker Studio 1.x☆13Apr 21, 2019Updated 6 years ago
- The missing PICO-8 source code bundler. PicoBu(ild)! 🦀☆12Aug 3, 2019Updated 6 years ago
- GMUI framework for Game Maker☆29Jul 20, 2021Updated 4 years ago
- Unit Testing Framework for Gamemaker Studio 2.3+☆27Dec 27, 2022Updated 3 years ago
- Make URL-encoded, JSON and multipart HTTP requests with ease on GameMaker Studio 2.3+☆14Apr 24, 2023Updated 2 years ago
- A user-friendly integrated development environment for homebrew programming☆14Nov 10, 2025Updated 3 months ago
- Constructor utility scripts for GameMaker Studio☆13Sep 8, 2017Updated 8 years ago
- Drop-in snippets for your PICO-8 game.☆14Nov 3, 2020Updated 5 years ago
- Auto-generates GML<->C++ interop code☆18Jul 29, 2025Updated 7 months ago
- A library for executing a string as though it were compiled GML code.☆15Jul 4, 2019Updated 6 years ago
- The fastest method of Sprite Stacking in Gamemaker!☆18Jul 11, 2021Updated 4 years ago
- A Language Server for GML, the scripting language of GMS2, compliant with Microsoft's Language Server Protocol.☆18Jan 17, 2019Updated 7 years ago
- 🎶 GML bindings to the FMOD Studio low-level API for GM:S and GMS2. Can be used in Windows, macOS, and Linux games.☆18Jul 26, 2018Updated 7 years ago
- Sample project from the interpreters guide. Also see https://yal.cc/interpreters-guide-2/☆21Dec 5, 2023Updated 2 years ago
- A super smooth and easy to use 2D platform engine.☆25Dec 20, 2014Updated 11 years ago
- Tool to create and manage assets for a NES game.☆27Feb 5, 2025Updated last year
- A scene-graph implementation in Rust☆27Jan 14, 2026Updated last month
- GMLscripts.com scripts for GameMaker☆85Jan 7, 2026Updated last month
- A new shell written in vlang, optimized for software engineering☆25Oct 11, 2023Updated 2 years ago
- ☆23Apr 22, 2019Updated 6 years ago
- Enhanced Northstar fork for Titanfall 2☆20Updated this week
- Extract PNG Sprites from GameMaker:Studio☆23Feb 1, 2015Updated 11 years ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆27Nov 30, 2017Updated 8 years ago
- A Lua "game framework" with 10 functions, 3 callbacks, and 3 settings☆22Oct 2, 2019Updated 6 years ago
- This is a step-by-step tutorial to use your PICO-8 cartridges on your Android phone, let's begin shall we?☆22Mar 26, 2022Updated 3 years ago
- A Turn-Based RPG Project being developed in GameMaker Studio 2.3☆31Apr 29, 2021Updated 4 years ago
- [archived] An ImGui wrapper for modern GameMaker☆63Nov 22, 2025Updated 3 months ago
- SNES sprite editor☆34Jan 19, 2023Updated 3 years ago
- GalaEngine is a C++17 game engine for 2D games.☆30Apr 12, 2024Updated last year
- C++ Framework for Computer Graphics Course at UPF☆11Feb 11, 2026Updated 2 weeks ago
- ☆44Dec 18, 2025Updated 2 months ago
- A formatter, written in Rust, for GMS2 projects, run from the command line.☆32Oct 24, 2020Updated 5 years ago
- Collection of links to great software development resources!☆38Jan 29, 2026Updated last month
- This is a simple real-time software rasterizer☆15Dec 2, 2023Updated 2 years ago
- multi platform game engine☆11Sep 1, 2025Updated 6 months ago