🎶 GML bindings to the FMOD Studio low-level API for GM:S and GMS2. Can be used in Windows, macOS, and Linux games.
☆19Jul 26, 2018Updated 7 years ago
Alternatives and similar repositories for FMODGMS
Users that are interested in FMODGMS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Sample project from the interpreters guide. Also see https://yal.cc/interpreters-guide-2/☆21Apr 18, 2026Updated 3 months ago
- No-frills input management library for GameMaker☆37Aug 11, 2020Updated 5 years ago
- Include code from external files into your shaders.☆16May 5, 2026Updated 2 months ago
- custom-sprite-framework☆17Jul 24, 2018Updated 8 years ago
- Very experimental. Made mostly for a game project for visuals, never ended up using it.☆11Jun 10, 2021Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A collection of scripts written to improve one's workflow when working with data structures in GMS2.☆12Sep 20, 2018Updated 7 years ago
- GameMaker Studio 2 networking abstraction layer☆12May 28, 2017Updated 9 years ago
- shader based 2.5D depth sorting☆18Jul 31, 2024Updated last year
- Screen space global illumination for GameMaker☆29Jul 30, 2023Updated 2 years ago
- Template for GMS 2.3☆14Dec 28, 2023Updated 2 years ago
- ☆15Aug 23, 2021Updated 4 years ago
- A custom implementation of the GameMaker runtime☆30Oct 8, 2020Updated 5 years ago
- Lightweight cross-platform text engine that uses native GML☆10Nov 26, 2018Updated 7 years ago
- Matrix and vector library for GameMaker Studio 1.x☆13Apr 21, 2019Updated 7 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Make URL-encoded, JSON and multipart HTTP requests with ease on GameMaker Studio 2.3+☆15Apr 24, 2023Updated 3 years ago
- Personal Collection☆14Dec 7, 2019Updated 6 years ago
- Game Maker compiler☆13May 12, 2022Updated 4 years ago
- A random level generation example (similar to Nuclear Throne) using GameMaker Studio 2☆57Mar 3, 2018Updated 8 years ago
- Some reverse engineering code for Celeste☆16May 24, 2018Updated 8 years ago
- A collection of blur shader examples, with a written tutorial.☆44Feb 10, 2018Updated 8 years ago
- A 3D Game Engine for use in Game Maker: Studio.☆14Apr 29, 2017Updated 9 years ago
- Constructor utility scripts for GameMaker Studio☆13Sep 8, 2017Updated 8 years ago
- Efficient, internationalized, multi-effects text renderer for GameMaker☆414Jul 8, 2026Updated 2 weeks ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- LÖVE game engine with baked in moonscript support☆13Mar 11, 2012Updated 14 years ago
- Lightweight, open source Twitch interface for Game Maker: Studio☆69Jan 3, 2022Updated 4 years ago
- A command line utility for compiling Gms2 projects☆19May 28, 2025Updated last year
- A simple functional programming library for GameMaker.☆14Mar 14, 2021Updated 5 years ago
- Game starter pack for GameMaker☆65Jan 18, 2025Updated last year
- A flexible RPG framework for GameMaker Studio 2.☆36Mar 12, 2019Updated 7 years ago
- A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!☆371Updated this week
- A simple fluid metaball shader for GameMaker☆13Aug 7, 2023Updated 2 years ago
- Quick and easy Diffusers CLI☆15Jun 28, 2026Updated 3 weeks ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A Language Server for GML, the scripting language of GMS2, compliant with Microsoft's Language Server Protocol.☆19Jan 17, 2019Updated 7 years ago
- ☆33Jun 12, 2023Updated 3 years ago
- Miniature delta time and time dilation library for GameMaker☆47Jul 8, 2026Updated 2 weeks ago
- Residence Gudul, Sparklin Labs's Global Game Jam 2015 entry☆28Jul 3, 2016Updated 10 years ago
- "Blazingly fast", customizable, GPU-based heightfield fluid solver.☆10Nov 8, 2022Updated 3 years ago
- A GameMaker demo project of shader-based postprocessing effect that emulates CRT-like retro screen.... or not, I guess.☆61Aug 29, 2020Updated 5 years ago
- An implementation of the Ultralight library for GameMaker Studio 2.3 (x64)☆16Feb 5, 2021Updated 5 years ago