πΆ GML bindings to the FMOD Studio low-level API for GM:S and GMS2. Can be used in Windows, macOS, and Linux games.
β19Jul 26, 2018Updated 7 years ago
Alternatives and similar repositories for FMODGMS
Users that are interested in FMODGMS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Sample project from the interpreters guide. Also see https://yal.cc/interpreters-guide-2/β21Apr 18, 2026Updated 2 months ago
- No-frills input management library for GameMakerβ37Aug 11, 2020Updated 5 years ago
- Very experimental. Made mostly for a game project for visuals, never ended up using it.β11Jun 10, 2021Updated 5 years ago
- Include code from external files into your shaders.β15May 5, 2026Updated 2 months ago
- GameMaker Studio 2 networking abstraction layerβ12May 28, 2017Updated 9 years ago
- End-to-end encrypted email - Proton Mail β’ AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- A collection of scripts written to improve one's workflow when working with data structures in GMS2.β12Sep 20, 2018Updated 7 years ago
- shader based 2.5D depth sortingβ17Jul 31, 2024Updated last year
- πΆ GML bindings to the FMOD Studio low-level API for GM:S and GMS2. Can be used in Windows, macOS, and Linux games.β62Feb 23, 2024Updated 2 years ago
- A custom runtime for Gamemaker Studio 2 that allows bone animations from Spine and Dragonbones.β18Sep 11, 2020Updated 5 years ago
- 2D/3D level editor for GameMaker: Studio 1.4β24Dec 28, 2025Updated 6 months ago
- A custom implementation of the GameMaker runtimeβ30Oct 8, 2020Updated 5 years ago
- Matrix and vector library for GameMaker Studio 1.xβ13Apr 21, 2019Updated 7 years ago
- Javascript GMS2 commandline compilationβ33Feb 20, 2021Updated 5 years ago
- Lightweight cross-platform text engine that uses native GMLβ10Nov 26, 2018Updated 7 years ago
- AI Agents on DigitalOcean Gradient AI Platform β’ AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Personal Collectionβ14Dec 7, 2019Updated 6 years ago
- Game Maker compilerβ13May 12, 2022Updated 4 years ago
- .obj/.mtl loader, written in native GML, for GameMaker LTS 2022β47Oct 12, 2025Updated 8 months ago
- A random level generation example (similar to Nuclear Throne) using GameMaker Studio 2β57Mar 3, 2018Updated 8 years ago
- Some reverse engineering code for Celesteβ16May 24, 2018Updated 8 years ago
- A collection of blur shader examples, with a written tutorial.β44Feb 10, 2018Updated 8 years ago
- A 3D Game Engine for use in Game Maker: Studio.β14Apr 29, 2017Updated 9 years ago
- A collection of useful GameMaker functions by Daikon Gamesβ29Jul 18, 2023Updated 2 years ago
- Constructor utility scripts for GameMaker Studioβ13Sep 8, 2017Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- GameMaker shader preprocessor for code reuse! Import and inline directives, generating shader variants.β27Jan 27, 2026Updated 5 months ago
- A command line utility for compiling Gms2 projectsβ17May 28, 2025Updated last year
- β28Feb 22, 2024Updated 2 years ago
- A simple fluid metaball shader for GameMakerβ13Aug 7, 2023Updated 2 years ago
- A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!β367Jun 21, 2026Updated 2 weeks ago
- β33Jun 12, 2023Updated 3 years ago
- "Blazingly fast", customizable, GPU-based heightfield fluid solver.β10Nov 8, 2022Updated 3 years ago
- a terminal-based speedrun timer using https://github.com/livesplit/livesplit-coreβ25Dec 5, 2023Updated 2 years ago
- A solution for using your Steel Battalion controller on Windows 64 bit, forked from saldsj3's steel-battalion-64 at https://code.google.cβ¦β10Feb 6, 2015Updated 11 years ago
- GPUs on demand by Runpod - Special Offer Available β’ AdRun AI, ML, and HPC workloads on powerful cloud GPUsβwithout limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Residence Gudul, Sparklin Labs's Global Game Jam 2015 entryβ28Jul 3, 2016Updated 10 years ago
- A GameMaker demo project of shader-based postprocessing effect that emulates CRT-like retro screen.... or not, I guess.β60Aug 29, 2020Updated 5 years ago
- An implementation of the Ultralight library for GameMaker Studio 2.3 (x64)β16Feb 5, 2021Updated 5 years ago
- Template for GameMaker extensions using the "Runner Interface Extension" optionβ12Nov 19, 2024Updated last year
- A Game Maker extension for easy networkingβ22Sep 1, 2019Updated 6 years ago
- β13Oct 23, 2025Updated 8 months ago
- Narrative design language for GameMaker 2022 LTSβ171May 30, 2026Updated last month