Runtime for traditional ports or recompilations of N64 games.
☆151Jan 29, 2026Updated last month
Alternatives and similar repositories for N64ModernRuntime
Users that are interested in N64ModernRuntime are comparing it to the libraries listed below
Sorting:
- A generic asset processor for games☆26Mar 13, 2026Updated last week
- Tool to statically recompile N64 games into native executables☆7,738Jan 17, 2026Updated 2 months ago
- RT64 is an N64 graphics renderer for playing with enhancements in emulators and native ports.☆1,502Feb 7, 2026Updated last month
- Providing "translation scripts" for some old Nintendo games☆17Dec 9, 2025Updated 3 months ago
- Static recompilation of IDO 5.3 and 7.1 for modern platforms☆71Jul 5, 2025Updated 8 months ago
- Decompilation of Mario & Luigi Superstar Saga☆25Mar 8, 2026Updated last week
- Porting games to the PC☆282Mar 6, 2026Updated 2 weeks ago
- Reverse engineering of libultra☆64Jan 11, 2026Updated 2 months ago
- Modern microcode for N64 romhacks. Will make you want to finally ditch HLE.☆139Feb 11, 2026Updated last month
- Decompilation of Mario Party 3 for N64☆51Jan 28, 2026Updated last month
- WIP decompilation of Sonic Advance (Europe) - a GameBoy Advance game written in C☆79Mar 12, 2026Updated last week
- A binary splitting tool to assist with decompilation and modding projects☆313Updated this week
- A matching decompilation of libultra by a couple of clever folks.☆176Jan 29, 2022Updated 4 years ago
- Matching and mostly documented disassemblies of the F3DEX2/F3DZEX2 N64 RSP microcode family☆48Jan 4, 2025Updated last year
- Mario Party 2 US Decomp☆42Jan 15, 2026Updated 2 months ago
- ☆15Jan 30, 2025Updated last year
- Decompilation of the N64 game "Rocket: Robot on Wheels"☆40Jan 15, 2023Updated 3 years ago
- NEO-GEO Assembly Programming☆19Mar 15, 2023Updated 3 years ago
- Decompilation of Kingdom Hearts (PS2)☆84Nov 4, 2024Updated last year
- Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux/Mac)☆6,891Dec 29, 2025Updated 2 months ago
- Example project of using a "Precomp" setup for working with in-progress decomps☆18Mar 27, 2021Updated 4 years ago
- Work with 64DD disk images and the files contained therein.☆20Jul 25, 2016Updated 9 years ago
- A prototyping decompilation of Banjo-Tooie. DLLs are fully compilable, core/kernel is TODO. See: https://github.com/Mr-Wiseguy/banjo-tooi…☆11Aug 31, 2023Updated 2 years ago
- libultra, updated for the modern era through Modern SDK☆13Jun 28, 2023Updated 2 years ago
- Assembly diff script☆155Mar 3, 2026Updated 2 weeks ago
- (unmaintained) recompiling NES roms into native executables☆605Jun 7, 2013Updated 12 years ago
- Decompilation of Aidyn Chronicles: the First Mage on the Nintendo 64.☆37Updated this week
- Metroid Zero Mission Decompilation☆114Mar 6, 2026Updated 2 weeks ago
- Decompilation of Pokemon Stadium☆40Oct 20, 2021Updated 4 years ago
- Decompilation of The Legend of Zelda: Majora's Mask☆1,592Mar 9, 2026Updated last week
- Decompilation of Starfox 64☆337Feb 24, 2026Updated 3 weeks ago
- Decompilation of The Legend of Zelda: Phantom Hourglass☆67Jan 30, 2026Updated last month
- Snowboard Kids Decompilation☆26Dec 21, 2022Updated 3 years ago
- Work in progress.☆24Jan 9, 2026Updated 2 months ago
- Harvest Moon 64 Decompilation☆185Jan 14, 2026Updated 2 months ago
- A disassembly/decompilation of Harvest Moon: A Wonderful Life for Nintendo GameCube.☆24Nov 22, 2022Updated 3 years ago
- Decompilation of The Legend of Zelda: Ocarina of Time 3D☆65Feb 12, 2025Updated last year
- Matching decomp of Pokémon Puzzle League☆24Sep 8, 2025Updated 6 months ago
- Reverse-engineering project of the 1999 PlayStation game Legacy of Kain: Soul Reaver, from MIPS to C.☆62Updated this week