A Godot Engine 3 project to replicate the terrain destruction from Worms
☆20Jul 7, 2020Updated 5 years ago
Alternatives and similar repositories for Spell-Splosion
Users that are interested in Spell-Splosion are comparing it to the libraries listed below
Sorting:
- Third Person Tutorial☆14May 18, 2020Updated 5 years ago
- ☆35Jun 30, 2020Updated 5 years ago
- A set of GDScript EditorScript and EditorPlugins tools that automate boring tasks on Godot Engine.☆68Jul 25, 2023Updated 2 years ago
- A plugin for Godot 4 that adds a 2D cinematic camera that can be used to create smooth transitions between cameras☆29Jan 6, 2026Updated 2 months ago
- This repository provides all the sounds necessary to use the WowWee RoboRemote IR dongle provided with RoboSapien X.☆12Nov 26, 2014Updated 11 years ago
- Dialogic 1.x - For Godot 3.x!☆11Jan 16, 2025Updated last year
- ☆33Aug 11, 2020Updated 5 years ago
- Arduino keyboard languages for easy swapping of keyboard layout codes to match your language, ideal for non US users☆10Apr 5, 2024Updated last year
- A simple demo on how to create destructible terrain on Godot.☆29Jul 27, 2021Updated 4 years ago
- A Godot plugin to load, instance, and add scenes asynchronously using a background thread.☆40Jul 16, 2023Updated 2 years ago
- A collection of 2D masking methods for Godot 3.x☆39Apr 14, 2022Updated 3 years ago
- Demo shows third-person movement, how animation and state machines work in Godot Engine.☆10Jan 5, 2022Updated 4 years ago
- A fun experiment with multi-browser-windows twitter trend☆10Nov 25, 2023Updated 2 years ago
- Octahedral Impostors implementation for Godot Game Engine☆13Oct 29, 2023Updated 2 years ago
- Alvex sources☆29Jul 5, 2016Updated 9 years ago
- hardware accelerated graphics rendering on RGB LED matrix and Raspberry PI☆11Jun 28, 2018Updated 7 years ago
- ☆14Jul 2, 2023Updated 2 years ago
- ☆10Jun 15, 2022Updated 3 years ago
- 🔤 A highly customizable input component for WASM frameworks.☆15May 12, 2025Updated 9 months ago
- Some useful libraries converted to WatcomC++.☆16Feb 27, 2026Updated last week
- VidLii's code, purposed to be as an instance!☆14Feb 8, 2026Updated last month
- A quick tutorial on generating planet-like meshes in Godot☆49Oct 13, 2021Updated 4 years ago
- A magnet widget for kivy garden☆12Aug 10, 2019Updated 6 years ago
- ☆12Oct 4, 2023Updated 2 years ago
- Roguelike game with procedural content generation☆10Feb 6, 2017Updated 9 years ago
- A CLI tool for finding unnecessary exports in your TypeScript code, written in Rust.☆10Nov 17, 2021Updated 4 years ago
- an interactive gondola adventure☆12Jun 8, 2024Updated last year
- ☆18Aug 12, 2025Updated 6 months ago
- ☆11Mar 14, 2023Updated 2 years ago
- Python script to run battery of Volatility plugins against a forensic memory image☆10Jun 22, 2019Updated 6 years ago
- Workpace to build and debug C programs with the bebbo amiga-gcc build tools☆12Oct 22, 2019Updated 6 years ago
- Better marker component ergonomics with the Bevy Engine☆10Aug 15, 2022Updated 3 years ago
- A Godot plugin for reading translations from json files.☆10Mar 9, 2023Updated 2 years ago
- Moved: https://codeberg.org/koutheir/lm-sensors☆13Mar 27, 2024Updated last year
- A Blender addon for creating 2d meshes and armatures and exporting those objects and their weights to a Godot scene as Polygon2D nodes an…☆14Dec 31, 2025Updated 2 months ago
- Node which follows the transform of a given skeleton3D's bone. Useful for colliders to follow bones throughout an animation.☆13Jul 21, 2021Updated 4 years ago
- ☆12Sep 26, 2023Updated 2 years ago
- input[type=time] polyfill for better-dom☆16Dec 27, 2013Updated 12 years ago
- Destructible terrain for the Godot engine☆99Apr 7, 2022Updated 3 years ago