MiscellaneousStuff / LeagueSandbox-RL-LearningLinks
Modified version of the LeagueSandbox project which relies on a Redis server to accept actions and send observations. Intended for reinforcement learning within v4.20 League of Legends.
☆11Updated 6 months ago
Alternatives and similar repositories for LeagueSandbox-RL-Learning
Users that are interested in LeagueSandbox-RL-Learning are comparing it to the libraries listed below
Sorting:
- PyLoL OpenAI Gym Environments for League of Legends v4.20 RL Environment (LoLRLE)☆25Updated 3 years ago
- Standard interface for entity based reinforcement learning environments.☆38Updated last year
- Retro games for Reinforcement Learning☆282Updated this week
- A collection of Gymnasium compatible games for reinforcement learning.☆83Updated 2 months ago
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning (formerly Gym-MicroRTS)☆264Updated 3 weeks ago
- A tool to automate installing Atari ROMs for the Arcade Learning Environment☆79Updated 3 weeks ago
- Efficient baselines for autocurricula in JAX.☆196Updated last year
- Bomberland: a multi-agent AI competition based on Bomberman. This repository contains both starter / hello world kits + the engine source…☆119Updated last year
- A high throughput, end-to-end RL library for infinite horizon tasks.☆21Updated 2 weeks ago
- Distributed RL framework for solving the SoulsGym environments☆33Updated last year
- Code for Discovered Policy Optimisation (NeurIPS 2022)☆11Updated 2 years ago
- A clean implementation of MuZero and AlphaZero following the AlphaZero General framework. Train and Pit both algorithms against each othe…☆160Updated 4 years ago
- ☆18Updated last year
- Gymnasium extension for DarkSouls III, Elden Ring, and other Souls games☆136Updated 10 months ago
- Fast and procedurally generated side-scroller-game-like graphical environments (formerly Procgen)☆30Updated 2 years ago
- [NeurIPS 2022] Open source code for reusing prior computational work in RL.☆97Updated 2 years ago
- An API conversion tool for popular external reinforcement learning environments☆175Updated 2 weeks ago
- An implementation of the AlphaZero algorithm for adversarial games to be used with the machine learning framework of your choice☆12Updated 5 years ago
- A grid-world game engine for game AI research☆246Updated last year
- A networking protocol for agent-environment communication☆102Updated 6 months ago
- Pytorch Implementation of Stochastic MuZero for gym environment. This algorithm is capable of supporting a wide range of action and obser…☆69Updated last year
- Challenging Memory-based Deep Reinforcement Learning Agents☆103Updated 10 months ago
- A web based platform for collecting human actions in reinforcement learning environments☆31Updated 2 years ago
- ☆45Updated 2 years ago
- Experimentation with Regularized Nash Dynamics on a GPU accelerated game☆48Updated 2 years ago
- A fast, generalized, and modified implementation of Deepmind's distinguished AlphaZero in PyTorch.☆79Updated 8 months ago
- CleanRL's implementation of DeepMind's Podracer Sebulba Architecture for Distributed DRL☆114Updated last year
- The source code for the gym-microrts paper.☆42Updated 3 years ago
- Team fight tactics AI☆182Updated 4 months ago
- A collection of matrix games in JAX☆11Updated 9 months ago