Milfeulle / AddressablesManagerLinks
An easy intermediary for Unity's addressables system
☆55Updated 5 years ago
Alternatives and similar repositories for AddressablesManager
Users that are interested in AddressablesManager are comparing it to the libraries listed below
Sorting:
- Animate SkeletonAnimation or SkeletonGraphic with Unity's Timeline☆85Updated 5 years ago
- A collection of common frameworks and tools for Unity-based projects☆80Updated 2 years ago
- Visual graph in editor to see dependencies/references of an asset on Unity (based on UE4 reference viewer)☆41Updated 6 years ago
- Provides an easy way to change Playable Director's Bindings and Clips at runtime.☆86Updated 2 years ago
- ☆51Updated last month
- Sound manager with 3 tracks, language system, pooling system, Fade in/out effects, EventTrigger system and more.☆58Updated 6 years ago
- 【Unity】Android でもソフトウェアキーボードの表示領域を取得できるパッケージ☆42Updated 4 years ago
- Powerful and convenient library for running actions after a delay in Unity3D. Fork from akbiggs/UnityTimer. Add some useful functions.☆56Updated 2 months ago
- ☆38Updated 5 years ago
- Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 7 years ago
- ☆24Updated 8 years ago
- Simple Unity tweening system using ECS that works with GameObjects!☆94Updated 6 years ago
- Support for Android Notch (Cutout) in Unity 2017.4 and earlier☆40Updated 6 years ago
- InfiniteScrollView is made for Unity extension, that support use as less as possible gameObject count to achieve large infinite scrolling…☆43Updated 3 years ago
- Adds hyperlink handling for Unity console logs and more☆68Updated 3 years ago
- A blur effect for uGUI in Unity, that is effective even for atlas images including dynamic fonts.☆45Updated 7 years ago
- ☆59Updated 7 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆45Updated 4 years ago
- Find asset references in Unity project. Faster version: https://github.com/networm/ReferenceFinder☆44Updated 8 years ago
- Soft mask based on UGUI☆72Updated 6 years ago
- Easily manage global defines in Unity.☆71Updated 6 years ago
- AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition, add useful sprite selector and border editor to the inspector.☆138Updated 5 years ago
- A radial layout group component base on UGUI with very easy angle and radius control.☆54Updated 6 years ago
- 主要是實作 Addressable hotfix 的寫法。☆34Updated 3 years ago
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- A framework for open world style scene streaming in Unity☆62Updated 6 years ago
- An extension to Unity Timeline that supports runtime object bindings.☆63Updated 3 years ago
- Custom Nav Mesh Avoidance to replace default one in Unity.☆93Updated 9 months ago
- Examples for the deVoid UI Framework☆58Updated 6 years ago
- Config-based workflow for Unity's AssetPostprocessor class☆34Updated 5 months ago