MaxAndolini / NG-RPLinks
Latest Next Generation SA-MP Gamemode
☆24Updated last year
Alternatives and similar repositories for NG-RP
Users that are interested in NG-RP are comparing it to the libraries listed below
Sorting:
- A filterscript that checks if a player is using android☆15Updated last year
- A simple plugin for sa-mp and open.mp to break the limits of textdrawings.☆45Updated 4 months ago
- Fast map parser for SA-MP/open.mp servers☆17Updated 3 weeks ago
- easyDialog include by Emmet_☆33Updated 2 years ago
- Dynamic model selection library for SA-MP servers☆49Updated last year
- Improved ZCMD☆15Updated 3 years ago
- Structured logging for Pawn.☆19Updated 3 years ago
- The best textdraw editor you can use in open.mp and sa-mp☆71Updated 2 weeks ago
- A TextDraw editor for SA-MP with rich features.☆57Updated 4 months ago
- With this library you can finely tune weapon damage based on distance. Using min/max range values, a weapon's damage varies depending on …☆16Updated 6 years ago
- Modern and feature-rich pathfinding plugin for open.mp and SA-MP.☆54Updated last year
- Texture bug fixes☆34Updated 11 months ago
- foreach standalone include (non y_iterate version)☆30Updated 9 months ago
- Client-server plugin to track the pressing of any key.☆17Updated 2 years ago
- A collection of useful and custom scripted SA-MP callbacks.☆50Updated 7 years ago
- Modify your vehicles however you want. From top to bottom.☆32Updated last year
- Hash-map implementation in PAWN☆22Updated last year
- The San Andreas Multiplayer Pawn Standard Library Package - designed for the sampctl package management system.☆51Updated 2 years ago
- A bcrypt plugin for samp.☆75Updated last year
- Prepared Statement implementation for PAWN MySQL☆26Updated 4 years ago
- Software Development Kit for implementing Pawn voice systems for open.mp servers.☆23Updated 3 weeks ago
- Create fun and useful ziplines players can use to speed across large areas quickly. Warning: does not work well with laggy players.☆10Updated 5 years ago
- A feature-filled, neat, but poorly-written SA:MP script. (I'd start by making all arrays start at index 0, and removing the use of PVars …☆14Updated 9 years ago
- A SA-MP library that adds a simple targeting and threat artificial intelligence system to the NPCs☆17Updated 2 years ago
- A simple library that provides information from IPHub for connected players.☆14Updated 5 years ago
- A SA:MP UI library for rendering progress bars used to visualise all manner of data from health to a countdown timer.☆71Updated 2 years ago
- SA:MP Includes and Script☆16Updated 2 years ago
- Advanced map editor☆29Updated 5 months ago
- SA-MP Server (Vice City Roleplay)☆21Updated 5 years ago
- Modern dialog system☆18Updated 4 years ago