Simple Windows application that spawns a LÖVE instance with the game folder supplied as a commandline argument, and makes it the wallpaper background. The mechanism for this was translated from the C# version written by Foohy at https://github.com/Foohy/Wallpainter
☆13Jul 25, 2016Updated 9 years ago
Alternatives and similar repositories for LOVEGROUND
Users that are interested in LOVEGROUND are comparing it to the libraries listed below
Sorting:
- Alternate Lua module system☆13Aug 15, 2018Updated 7 years ago
- Lua HTML templater☆17Jul 17, 2015Updated 10 years ago
- Drag LÖVE windows.☆11Jul 17, 2015Updated 10 years ago
- Online LÖVE making platform☆15Sep 23, 2016Updated 9 years ago
- A partial open-source reimplementation of the osu! "game engine" in Lua/Love2d☆27Apr 18, 2017Updated 8 years ago
- Utilities for generating LuaJIT FFI bindings☆10Oct 27, 2017Updated 8 years ago
- Slam any window you want as your desktop wallpaper☆46Nov 15, 2016Updated 9 years ago
- Implement functions to split strings☆13May 12, 2017Updated 8 years ago
- A smarter way to deal with timers. Intended for LÖVE☆10Aug 21, 2017Updated 8 years ago
- A simple web server for LÖVE☆10Jun 21, 2019Updated 6 years ago
- Allows you to read and write packets☆11Jul 4, 2019Updated 6 years ago
- Print text on the screen using node-webkit.☆24Dec 24, 2013Updated 12 years ago
- LÖVE drag-n-drop sharing platform☆12Aug 28, 2016Updated 9 years ago
- An OCR engine that works by finding pre-known letters in a word's image☆12Jul 29, 2019Updated 6 years ago
- lua binding to libui library☆18Sep 20, 2016Updated 9 years ago
- Fancy text library for LOVE☆32Jun 25, 2015Updated 10 years ago
- custom bancho implementation written in Go☆15Mar 18, 2016Updated 10 years ago
- Execute commands on Source Engine textmode windows (and otherwise)☆11Feb 22, 2022Updated 4 years ago
- Implementing parts of the material-design spec in LÖVE☆57Oct 10, 2021Updated 4 years ago
- Lua bitstream☆31Jan 15, 2020Updated 6 years ago
- Community radio software suite using Icecast, Flask and React.☆13Jan 6, 2023Updated 3 years ago
- Practical Entity Component System☆18Jan 12, 2019Updated 7 years ago
- A fast (enough) lua/luaJIT/LÖVE fft implementation...☆18Mar 4, 2020Updated 6 years ago
- A DOM-like GUI framework for the *awesome* LÖVE framework☆33May 3, 2015Updated 10 years ago
- Flump runtime for LÖVE2D.☆20Jul 5, 2016Updated 9 years ago
- A pure-lua vector graphics processing and rendering library for LÖVE 2D☆44Mar 11, 2022Updated 4 years ago
- Decrypt SDVX e-AMUSEMENT CLOUD game files☆25Oct 30, 2018Updated 7 years ago
- .NET, Cloud and DevOps Samples☆12Jan 20, 2022Updated 4 years ago
- the same game implemented multiple ways, as an example of multiple common approaches (simple ECS, OOP, plain, ...)☆17Jun 6, 2019Updated 6 years ago
- Lua coroutines that allow nesting☆31Mar 26, 2022Updated 3 years ago
- gamera and HUMP compatible scaling grid for LÖVE☆53Jul 30, 2019Updated 6 years ago
- Spectate mod for Garry's Mod. Ripped from FAdmin.☆14Jul 12, 2025Updated 8 months ago
- ☆12Oct 12, 2024Updated last year
- A small Python-style OO implementation for Lua☆20Mar 26, 2014Updated 11 years ago
- Trail library for LÖVE☆23Aug 1, 2016Updated 9 years ago
- A random "everything" generator, written in pure Lua.☆20Jan 3, 2016Updated 10 years ago
- JailBreak 7☆23Feb 25, 2021Updated 5 years ago
- Scripts to create AppImages of löve (https://love2d.org/)☆23Mar 15, 2020Updated 6 years ago
- Make asyncronus requests using libuv and libcurl☆21Jul 2, 2019Updated 6 years ago