MarkerMetro / MarkerMetro.Unity.WinIntegration
Windows Store & Windows Phone Unity Plugin - Implements platform integration features
☆8Updated 8 years ago
Alternatives and similar repositories for MarkerMetro.Unity.WinIntegration:
Users that are interested in MarkerMetro.Unity.WinIntegration are comparing it to the libraries listed below
- Port of Ionic.Zlib for Unity☆18Updated 9 years ago
- Windows Store & Windows Phone Unity Plugin - Implements missing .Net APIs☆10Updated 8 years ago
- Import bitmap font in Unity generated by Glyph designer or ShoeBox☆35Updated 8 years ago
- Realtime Ortc Messaging Plugin and Samples for Unity3d☆16Updated 8 years ago
- A Bowerbird's Nest of Unity3D scripts☆52Updated 10 years ago
- A super duper lightweight tweening library for Unity☆50Updated 6 years ago
- Simple Prefab Pool for Unity3D☆32Updated 10 years ago
- My Unity3D toolset for Unity Asset Store publishers☆18Updated 10 years ago
- Tools for copying and pasting Unity3d AnimationCurves, and for extracting AnimationCurves from imported Animations☆32Updated 10 years ago
- ☆35Updated 7 years ago
- A component that runs on top of NGUI framework's UIScrollView class for Unity3D (Requires NGUI & Unity3D)☆12Updated 10 years ago
- 2D Visibility / Shadow casting☆40Updated 10 years ago
- Passing C# array to a native plug-in.☆30Updated 10 years ago
- A UNIX/Quake3 style command line interface to Unity editor☆74Updated 8 years ago
- A tags and layers helper for Unity3D☆24Updated 8 years ago
- UnityQuery is a small, lightweight C# library designed to increase productivity with Unity3D.☆44Updated 7 years ago
- RANDOM NUMBERS IN UNITY C# scripting☆14Updated 13 years ago
- A System Runtime Debugger for Unity ECS☆26Updated 6 years ago
- Editor scripts allowing to display Markdown, markdeep and HMTL directly inside the Unity Editor☆41Updated 2 years ago
- A widget library based on Unity Editor controls☆14Updated 9 years ago
- A Unity3D library for abstracting and simplifying loadable assets and scenes.☆23Updated 5 years ago
- Visual behaviors for Unity UI elements.☆27Updated 6 years ago
- An attribute that sets a script's execution order☆60Updated 8 years ago
- Object pooler for GameObjects and regular C# classes.☆53Updated 7 years ago
- An implementation of fody that runs from unity.☆28Updated 6 years ago
- A simple profiler viewer for Unity that can display massive CPU frames in an efficient way (unlike Unity's built-in profiler)☆29Updated 7 years ago
- A persistence framework for game developers☆36Updated last month
- Simple REST and HTTP API Client for .NET (with compression removed)☆45Updated 11 years ago
- You can reach us at our facebook page!☆30Updated 6 years ago
- A loading system to load in assets across frames.☆45Updated 5 years ago