Silent Hill: Downpour — native Windows PC port via static recompilation of the Xbox 360 binary. v1.0 stable: 60 FPS unlocked, ROV warm-cache, standalone launcher, DualSense adaptive triggers, portable saves. Tested on USA + Europe X360 dumps.
☆253Sep 2, 2026Updated last month
Alternatives and similar repositories for DownpourRecomp
Users that are interested in DownpourRecomp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Deadly Premonition (Xbox 360) native PC port by static recompilation - v2.0.11: native DirectX 12 renderer ready for testing (up to 4x in…☆154Updated this week
- Multiplatform and Feature-rich Port based on PSX decompilation of Silent Hill 1 made with Claude and Psycross. Still in beta and is in ac…☆609Updated this week
- Tomba! (USA) recompiled for the Sony PlayStation using psxrecomp · Part of the R.A.I.D. community☆65Sep 20, 2026Updated last week
- Recompile Castlevania: Legacy of Darkness (N64) into a native executable using N64Recomp☆126Updated this week
- Mega Man X6 (USA) recompiled for the Sony PlayStation using psxrecomp · Part of the R.A.I.D. community☆72Updated this week
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Snowboard Kids 2 for PC (Windows/Linux/MacOS)☆96Updated this week
- Pokémon Stadium (US v1.0) recompiled for the Nintendo 64 using a fork of N64Recomp · Part of the R.A.I.D. community☆121Aug 15, 2026Updated last month
- An in-progress decompilation of the 1.1 US release of Silent Hill on the Playstation 1.☆875Sep 16, 2026Updated 2 weeks ago
- PC Port of Harvest Moon 64 made using N64: Recompiled (Windows/Linux/Mac)☆151Sep 25, 2026Updated last week
- Static recompilation of Castlevania: Symphony of the Night (XBLA) for Windows and Linux, built on the ReXGlue SDK.☆363Aug 27, 2026Updated last month
- PC Port Of Fatal Frame 1 Based On Himuro☆91Aug 31, 2026Updated last month
- A Crash Team Racing Decompilation Project☆379Updated this week
- Static Recomp and Remaster of Castlevania 64☆26Feb 15, 2026Updated 7 months ago
- Static recompilation of Kameo: Elements of Power (Xbox 360) for Windows and Linux, built on the ReXGlue SDK.☆53Aug 22, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆870Jun 18, 2026Updated 3 months ago
- Mega Man X4 (USA, SLUS-00561) statically recompiled to a native PC executable with PSXRecomp☆86Sep 12, 2026Updated 3 weeks ago
- Perfect Dark PC port fork: jump, combat roll, melee combos, third person, 80 simulants, spectator camera, screenshots and video recording…☆140Updated this week
- A smashin' port for PC, Mac, and Linux!☆457Updated this week
- WIP multi-platform port of Silent Hill 1 with a future-proof foundation.☆211Updated this week
- Gen1Recomp - A native Lua / LÖVE2D recreation of Gen 1 and 2 Poke☆3,815Updated this week
- In-progress matching decompilation of Silent Hill 3☆131Updated this week
- ☆120May 12, 2026Updated 4 months ago
- Completed decompilation of Capcom's 2000 survival horror love letter, Code Veronica, which targets the X release on PS2.☆244Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Native Windows, Linux and macOS port of Pokémon Snap (N64) by static recompilation. Plays like the cartridge by default; every enhancemen…☆91Updated this week
- Mega Man X recompiled for the Super Nintendo using snesrecomp · Part of the R.A.I.D. community☆149Updated this week
- A PC Port of Paper Mario for N64☆311Jun 1, 2026Updated 4 months ago
- Project Picori — a native PC port of The Legend of Zelda: The Minish Cap (Linux/Windows/macOS), built on the zeldaret/tmc decompilation.☆443Updated this week
- ☆48Apr 17, 2025Updated last year
- A static Recomp of 007 Goldeneye Remaster XBLA☆109Mar 19, 2025Updated last year
- A static recompilation/native port of Dinosaur Planet (Dec 2000 prototype).☆319Sep 25, 2026Updated last week
- Fatal Frame 1 Decompilation Project☆120Updated this week
- Skate 3 Recomp: custom ReXGlue build for Skate 3 bring-up: https://github.com/mchughalex/skate3recomp is a more updated project☆165Jun 11, 2026Updated 3 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Dragon Ball Z Budokai HD Recompiled☆130Feb 22, 2026Updated 7 months ago
- Space Station Silicon Valley Recompilation Project☆99Apr 26, 2026Updated 5 months ago
- A mod for Super Mario 3D All-Stars Deluxe launcher that adds up to four new games.☆37Apr 13, 2026Updated 5 months ago
- A Launcher that Downloads and Updates Applications from Github Releases☆1,678Jun 26, 2026Updated 3 months ago
- Static recompilation runtime libraries for PlayStation 3 titles.☆351Updated this week
- ☆21May 29, 2026Updated 4 months ago
- A static recompilation of Daytona USA (Xbox 360 / XBLA, 2011)☆208Jul 26, 2026Updated 2 months ago