Leadwerks / PluginSDKLinks
SDK for developing engine plugins
☆10Updated last year
Alternatives and similar repositories for PluginSDK
Users that are interested in PluginSDK are comparing it to the libraries listed below
Sorting:
- A stand-alone collection of XMLs for DAYZ modding that will add Trucks & 4x4's full of building materials & other vehicles with survival …☆17Updated 5 years ago
- Dll that should grab the Version of ue4 that a game is running based on a sig.☆13Updated 5 years ago
- Tools & code for use with Crystal Dynamics developed games.☆15Updated 3 years ago
- ue4pak parses and extracts data from UE4 Pak files☆16Updated 3 years ago
- AGS Tool for translating games writen on Adventure Game Studio engine.☆12Updated 7 years ago
- Tools & code for use with Volition developed games (Red Faction, Saints Row series).☆31Updated 3 years ago
- Might and Magic X Rewritten Engine☆14Updated 8 years ago
- A simple library for reading PE (Portable Executable) headers.☆14Updated 2 years ago
- Console utility to pack and unpack Fallout or Fallout 2 game data files☆15Updated 3 years ago
- Console enabler & unpacked file loader for UE4 (Dragon Quest XI)☆22Updated 4 years ago
- PCX File Type handler for Paint.NET☆19Updated 9 years ago
- An unpacker for Clickteam Install Creator installers☆38Updated last year
- Helper library for common I/O operations.☆27Updated 4 years ago
- XEX2 tooling for Ghidra.☆11Updated 6 years ago
- Split disassembly for EarthBound☆14Updated 14 years ago
- Quake 2 modification with new renderer and many other unique features.☆48Updated 6 years ago
- Decompress, Extract, Repack and Compress RARC archives with Yaz0 compression.☆13Updated 5 years ago
- Unpacker and repacker for Recettear game files☆12Updated 6 years ago
- LithTech Jupiter System☆59Updated 3 months ago
- Halo1 Xbox map editor☆16Updated 8 years ago
- Jedi Knight II Source Code compiled in Visual Studio 2012 & Windows 8 SDK☆26Updated 6 years ago
- A game engine for Interplay's 1989/1990 DragonWars game☆17Updated last year
- Tools & code for use with Sleeping Dogs: Definitive Edition.☆24Updated 2 years ago
- A replica of Microsoft's XNA Framework, written in C++ to facilitate easy game development on the original XBOX console.☆23Updated 10 years ago
- The reversed source code for ShortLine v1.1 game☆32Updated 7 months ago
- Tools & code for use with Illusion engine-based games (Mafia II).☆23Updated 6 years ago
- Decompiled Terraria Xbox 360 Edition source code☆29Updated last year
- ☆18Updated 4 years ago
- Duke Nukem Forever 2001 Leak - Original 08/05/2022 Version☆18Updated 3 years ago
- A community collaborators work in progress 3D Editor for AppGameKit☆15Updated 7 years ago