[CVPR 2026]Official PyTorch implementation of AvatarPointillist: AutoRegressive 4D Gaussian Avatarization.
☆81Apr 20, 2026Updated 5 months ago
Alternatives and similar repositories for AvatarPointillist
Users that are interested in AvatarPointillist are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- official repository of GeoDiff4D☆24Mar 6, 2026Updated 6 months ago
- [ECCV 2026] Official code for "One-Shot Feed-Forward 360◦ Animatable Avatar via Inpainted UV-Space Gaussian Modeling"☆24Jul 3, 2026Updated 3 months ago
- ☆49Aug 25, 2026Updated last month
- [SIGGRAPH 2026 Conference] FreeOrbit4D: Training-free Arbitrary Camera Redirection for Monocular Videos via Foreground-Complete 4D Recons…☆89Aug 12, 2026Updated last month
- [CVPR'26] Official GitHub Repository of "ELITE: Efficient Gaussian Head Avatar from a Monocular Video via Learned Initialization and TEst…☆57May 17, 2026Updated 4 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Flex4DHuman turns monocular or sparse multi-view videos of dynamic subjects into synchronized dense multi-view videos.☆103Jun 15, 2026Updated 3 months ago
- [CVPR '26] FlexAvatar: Learning Complete 3D Head Avatars with Partial Supervision☆93Jul 12, 2026Updated 2 months ago
- Official Codebase for our CVPR 2026 paper UniSH: Unifying Scene and Human Reconstruction in a Feed-Forward Pass☆154Feb 24, 2026Updated 7 months ago
- [3DV 2026] From Blurry to Believable: Enhancing Low-quality Talking Heads with 3D Generative Priors☆15Feb 9, 2026Updated 7 months ago
- Depth-Guided Scale-Aware Global Structure-from-Motion☆31Updated this week
- (CVPR 2026) Sampling Algorithm for paper "Ani3DHuman: Photorealistic 3D Human Animation with Self-guided Stochastic Sampling"☆24Jun 3, 2026Updated 3 months ago
- Gaussian Wardrobe code release☆33Jul 5, 2026Updated 2 months ago
- HeadEngine is the synthetic data generation pipeline for the CVPR 2026 Highlight paper UIKA: Fast Universal Head Avatar from Pose-Free Im…☆17May 21, 2026Updated 4 months ago
- Official implementation of 2Xplat: Decoupling Geometry and Appearance Modeling for Feed-Forward 3D Gaussian Splatting☆114Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Official PyTorch implementation of "PERSONA: Personalized Whole-Body 3D Avatar with Pose-Driven Deformations from a Single Image", ICCV 2…☆132Aug 22, 2025Updated last year
- [ ECCV 2026 ] Seen2Scene takes an incomplete real-world 3D scan and generates a complete, coherent 3D scene using visibility-guided flow …☆245Sep 22, 2026Updated last week
- A ThreeJs module to quickly setup a Media Pipe skeletal rig with minimal code.☆137Apr 10, 2026Updated 5 months ago
- [3DV 2026] Code for KaoLRM: Repurposing Pre-trained Large Reconstruction Models for Parametric 3D Face Reconstruction☆37Mar 17, 2026Updated 6 months ago
- Neural Harmonic Textures for High-Quality Primitive Based Neural Reconstruction☆150Jul 30, 2026Updated 2 months ago
- Turn images into 3D scenes - GGML port of FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction☆41Jul 1, 2026Updated 3 months ago
- Official code, models, and data for Vista4D: Video Reshooting with 4D Point Clouds (CVPR 2026 Highlight)☆600Jun 2, 2026Updated 4 months ago
- [Siggraph 2025] The code for "StreamME: Simplify 3D Gaussian Avatar within Live Stream"☆24Jul 22, 2025Updated last year
- GO-Renderer: Generative Object Rendering with 3D-aware Controllable Video Diffusion Models☆46Jul 23, 2026Updated 2 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- MPMAvatar: Learning 3D Gaussian Avatars with Accurate and Robust Physics-Based Dynamics (NeurIPS 2025)☆87Dec 30, 2025Updated 9 months ago
- [CVPR 2026] Official PyTorch Implementation for the "Neural Gabor Splatting: Enhanced Gaussian Splatting with Neural Gabor for High-frequ…☆59Aug 14, 2026Updated last month
- [Official Code] Pixel3DMM: Versatile Screen-Space Priors for Single-Image 3D Face Reconstruction☆527Jan 12, 2026Updated 8 months ago
- PaGeR — Unified Panoramic Geometry Estimation via Multi-View Foundation Models☆157May 29, 2026Updated 4 months ago
- code for the paper AV-Flow Transforming Text to Audio-Visual Human-like Interactions☆25Nov 16, 2025Updated 10 months ago
- HyperGaussians: High-Dimensional Gaussian Splatting for High-Fidelity Animatable Face Avatars☆61May 28, 2026Updated 4 months ago
- [ECCV'26 Spotlight] ReSplat: Learning Recurrent Gaussian Splatting☆365Aug 21, 2026Updated last month
- [NeurIPS '25] Create 3DGS heads from latent vectors☆111Sep 2, 2026Updated last month
- Web UI for Apple's SHARP (single-image to 3D Gaussian splat)☆17Dec 23, 2025Updated 9 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- [CVPR 2026] Official Pytorch implementation of Avatar Forcing: Real-Time Interactive Head Avatar Generation for Natural Conversation☆353Jun 3, 2026Updated 4 months ago
- [NeurIPS 2025]SyncHuman: Synchronizing 2D and 3D Generative Models for Single-view Human Reconstruction.☆82Jan 21, 2026Updated 8 months ago
- [SIGGRAPH 2026] AniGen: Unified S^3 Fields for Animatable 3D Asset Generation☆509Jul 15, 2026Updated 2 months ago
- ☆730Jun 23, 2026Updated 3 months ago
- Official repository for the paper "CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models"☆494Mar 24, 2026Updated 6 months ago
- Our method reconstructs 3D worlds from video diffusion models using non-rigid alignment to resolve inherent 3D inconsistencies in the gen…☆318Aug 6, 2026Updated last month
- [ECCV 2026] Official implementation of "From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussians"☆294Aug 29, 2026Updated last month