Joshsora / LibSOELinks
A reverse engineering of Sony Online Entertainment's (or as it's now known as, Daybreak Games) ForgeLight networking library written in C#. (Specifically for traffic from Free Realms)
☆22Updated 10 years ago
Alternatives and similar repositories for LibSOE
Users that are interested in LibSOE are comparing it to the libraries listed below
Sorting:
- GC/Wii PowerPC disassembly & decompilation tools. Unlikely to see any updates outside of bug fixes, check out encounter/decomp-toolkit in…☆30Updated last year
- Various scripts for ghidra for parsing ps3 binarys☆119Updated 3 weeks ago
- Updated and Cleaned GameSpy SDK☆41Updated last month
- The Matrix Online Server Emulator☆60Updated 15 years ago
- GameSpy SDK☆58Updated 10 years ago
- attempt at reverse-engineering and possibly re-implementing Macromedia Shockwave☆57Updated 5 years ago
- Information & parsers for some under-documented Xbox360 structures/file formats (STFS/GDFX/XDBF/XEX...)☆68Updated last year
- Python-based async networking solution based on Disney's OTP system☆12Updated 4 years ago
- Decompiled Terraria Xbox 360 Edition source code☆29Updated last year
- Decompilation of Super Mario Odyssey 1.0.0☆18Updated last year
- Experimenting with the revival of Xbox Live 1.0☆44Updated 5 years ago
- A general collection of useful bits and pieces related to Xbox 360.☆23Updated 10 months ago
- REL and DOL loaders for IDA Pro☆30Updated 11 years ago
- Decompilation of the Eft library from NintendoWare for Cafe (Wii U)☆12Updated 4 years ago
- Protocol for Instrumentation of Emulators - mirror from https://projects.govanify.com☆34Updated 4 months ago
- Ghidra Loader Module for X360 XEX Files☆149Updated last month
- Port of Battle for Bikini Bottom to PC (RenderWare 3.7)☆15Updated 5 years ago
- Horribly incomplete C#-based Switch game modding framework☆16Updated 3 years ago
- Compatibility layer for running Orbis executables natively on Windows.☆77Updated 6 years ago
- Documentation of every file in the recent "gigaleak"☆58Updated 5 years ago
- Decompilation of the EventFlow (evfl) library☆16Updated 3 years ago
- PS3 C code injection framework☆22Updated 4 years ago
- Emulates IOSU and part of Cafe OS☆85Updated 2 years ago
- Dump CIK data stored in the XVDD Keyslot table.☆27Updated 2 years ago
- Decompilation of Ty the Tasmanian Tiger☆29Updated last week
- Preserving games from the Xbox One☆53Updated last year
- Open source replacement for the Xbox360 XeCrypt suite.☆34Updated last year
- Cross-platform clone of Xbox 360 Neighborhood.☆51Updated last year
- Decompilation of the engine and libraries developed by Nintendo EAD (now EPD).☆46Updated 2 weeks ago
- Decompilation of agl, a C++ library for first-party Nintendo games that is used for graphics, lighting and parameter utils (AAMP)☆41Updated last week